[pixel shader] unsigned int var1; unsigned int2x2 var2; unsigned int2 var3; unsigned int var4[2]; typedef int Int; typedef int2x2 Int2x2; typedef int2 Int2; unsigned Int var5; unsigned Int2x2 var6; unsigned Int2 var7; float4 main() : sv_target { return 0; } [pixel shader fail(sm<6)] unsigned uint var; float4 main() : sv_target { return 0; } [pixel shader fail(sm<6)] unsigned uint2 var; float4 main() : sv_target { return 0; } [pixel shader fail(sm<6)] unsigned uint2x2 var; float4 main() : sv_target { return 0; } [require] shader model >= 4.0 [pixel shader] Texture2D t; float4 main() : sv_target { return 0; } [require] shader model < 6.0 [pixel shader fail] // crashes with dxc typedef int Int[2]; unsigned Int var; float4 main() : sv_target { return 0; }