/* * Copyright 2016 Józef Kucia for CodeWeavers * Copyright 2016 Henri Verbeet for CodeWeavers * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #define DEMO_WINDOW_CLASS_NAME L"demo_wc" struct demo { HMODULE d3dcompiler; HRESULT (WINAPI *compile_from_file)(const WCHAR *filename, const void *defines, void *include, const char *entry_point, const char *profile, UINT flags1, UINT flags2, ID3DBlob **code, ID3DBlob **errors); size_t window_count; bool quit; }; struct demo_window { HINSTANCE instance; HWND hwnd; struct demo *demo; void *user_data; void (*draw_func)(void *user_data); }; struct demo_swapchain { IDXGISwapChain3 *swapchain; }; static inline struct demo_window *demo_window_create(struct demo *demo, const char *title, unsigned int width, unsigned int height, void (*draw_func)(void *user_data), void *user_data) { RECT rect = {0, 0, width, height}; struct demo_window *window; int title_size; WCHAR *title_w; DWORD style; if (!(window = malloc(sizeof(*window)))) return NULL; title_size = MultiByteToWideChar(CP_UTF8, 0, title, -1, NULL, 0); if (!(title_w = calloc(title_size, sizeof(*title_w)))) { free(window); return NULL; } MultiByteToWideChar(CP_UTF8, 0, title, -1, title_w, title_size); window->instance = GetModuleHandle(NULL); window->draw_func = draw_func; window->user_data = user_data; style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_VISIBLE; AdjustWindowRect(&rect, style, FALSE); window->hwnd = CreateWindowExW(0, DEMO_WINDOW_CLASS_NAME, title_w, style, CW_USEDEFAULT, CW_USEDEFAULT, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, window->instance, NULL); free(title_w); if (!window->hwnd) { free(window); return NULL; } SetWindowLongPtrW(window->hwnd, GWLP_USERDATA, (LONG_PTR)window); window->demo = demo; ++demo->window_count; return window; } static inline void demo_window_destroy(struct demo_window *window) { if (window->hwnd) DestroyWindow(window->hwnd); if (!--window->demo->window_count) window->demo->quit = true; free(window); } static inline LRESULT CALLBACK demo_window_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) { struct demo_window *window = (void *)GetWindowLongPtrW(hwnd, GWLP_USERDATA); switch (message) { case WM_PAINT: if (window && window->draw_func) window->draw_func(window->user_data); return 0; case WM_DESTROY: window->hwnd = NULL; demo_window_destroy(window); return 0; } return DefWindowProcW(hwnd, message, wparam, lparam); } static inline void demo_process_events(struct demo *demo) { MSG msg = {0}; while (GetMessage(&msg, NULL, 0, 0) != -1) { if (msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessageW(&msg); if (demo->quit) PostQuitMessage(0); } } static inline bool demo_init(struct demo *demo) { WNDCLASSEXW wc; if (!(demo->d3dcompiler = LoadLibraryW(L"d3dcompiler_47"))) return false; if (!(demo->compile_from_file = (void *)GetProcAddress(demo->d3dcompiler, "D3DCompileFromFile"))) goto fail; wc.cbSize = sizeof(wc); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = demo_window_proc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = GetModuleHandle(NULL); wc.hIcon = LoadIconW(NULL, IDI_APPLICATION); wc.hCursor = LoadCursorW(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = DEMO_WINDOW_CLASS_NAME; wc.hIconSm = LoadIconW(NULL, IDI_WINLOGO); if (!RegisterClassExW(&wc)) goto fail; demo->quit = false; return true; fail: FreeLibrary(demo->d3dcompiler); return false; } static inline void demo_cleanup(struct demo *demo) { UnregisterClassW(DEMO_WINDOW_CLASS_NAME, GetModuleHandle(NULL)); FreeLibrary(demo->d3dcompiler); } static inline struct demo_swapchain *demo_swapchain_create(ID3D12CommandQueue *command_queue, struct demo_window *window, const struct demo_swapchain_desc *desc) { DXGI_SWAP_CHAIN_DESC1 swapchain_desc; struct demo_swapchain *swapchain; IDXGISwapChain1 *swapchain1; IDXGIFactory2 *factory; HRESULT hr; if (!(swapchain = malloc(sizeof(*swapchain)))) return NULL; if (FAILED(CreateDXGIFactory1(&IID_IDXGIFactory2, (void **)&factory))) goto fail; memset(&swapchain_desc, 0, sizeof(swapchain_desc)); swapchain_desc.BufferCount = desc->buffer_count; swapchain_desc.Width = desc->width; swapchain_desc.Height = desc->height; swapchain_desc.Format = desc->format; swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD; swapchain_desc.SampleDesc.Count = 1; hr = IDXGIFactory2_CreateSwapChainForHwnd(factory, (IUnknown *)command_queue, window->hwnd, &swapchain_desc, NULL, NULL, &swapchain1); IDXGIFactory2_Release(factory); if (FAILED(hr)) goto fail; hr = IDXGISwapChain1_QueryInterface(swapchain1, &IID_IDXGISwapChain3, (void **)&swapchain->swapchain); IDXGISwapChain1_Release(swapchain1); if (FAILED(hr)) goto fail; return swapchain; fail: free(swapchain); return NULL; } static inline unsigned int demo_swapchain_get_current_back_buffer_index(struct demo_swapchain *swapchain) { return IDXGISwapChain3_GetCurrentBackBufferIndex(swapchain->swapchain); } static inline ID3D12Resource *demo_swapchain_get_back_buffer(struct demo_swapchain *swapchain, unsigned int index) { ID3D12Resource *buffer; if (FAILED(IDXGISwapChain3_GetBuffer(swapchain->swapchain, index, &IID_ID3D12Resource, (void **)&buffer))) return NULL; return buffer; } static inline void demo_swapchain_present(struct demo_swapchain *swapchain) { IDXGISwapChain3_Present(swapchain->swapchain, 1, 0); } static inline void demo_swapchain_destroy(struct demo_swapchain *swapchain) { IDXGISwapChain3_Release(swapchain->swapchain); free(swapchain); } static inline HANDLE demo_create_event(void) { return CreateEventA(NULL, FALSE, FALSE, NULL); } static inline unsigned int demo_wait_event(HANDLE event, unsigned int ms) { return WaitForSingleObject(event, ms); } static inline void demo_destroy_event(HANDLE event) { CloseHandle(event); } static inline HRESULT demo_create_root_signature(ID3D12Device *device, const D3D12_ROOT_SIGNATURE_DESC *desc, ID3D12RootSignature **signature) { ID3DBlob *blob; HRESULT hr; if (FAILED(hr = D3D12SerializeRootSignature(desc, D3D_ROOT_SIGNATURE_VERSION_1, &blob, NULL))) return hr; hr = ID3D12Device_CreateRootSignature(device, 0, ID3D10Blob_GetBufferPointer(blob), ID3D10Blob_GetBufferSize(blob), &IID_ID3D12RootSignature, (void **)signature); ID3D10Blob_Release(blob); return hr; } static inline bool demo_load_shader(struct demo *demo, const wchar_t *hlsl_name, const char *entry_point, const char *profile, const char *spv_name, D3D12_SHADER_BYTECODE *shader) { ID3D10Blob *blob, *errors; HRESULT hr; hr = demo->compile_from_file(hlsl_name, NULL, NULL, entry_point, profile, 0, 0, &blob, &errors); if (errors) { fprintf(stderr, "%.*s\n", (int)ID3D10Blob_GetBufferSize(errors), (char *)ID3D10Blob_GetBufferPointer(errors)); ID3D10Blob_Release(errors); } if (FAILED(hr)) return false; shader->BytecodeLength = ID3D10Blob_GetBufferSize(blob); if (!(shader->pShaderBytecode = malloc(shader->BytecodeLength))) { ID3D10Blob_Release(blob); return false; } memcpy((void *)shader->pShaderBytecode, ID3D10Blob_GetBufferPointer(blob), shader->BytecodeLength); ID3D10Blob_Release(blob); return true; }