Elizabeth Figura
deb7a67d67
vkd3d-shader/hlsl: Introduce hlsl_block_add_constant().
2025-10-28 16:30:49 +01:00
Giovanni Mascellani
6654b88407
vkd3d-shader/ir: Check that no modifier is added to a vsir program after lowering.
2025-10-27 18:48:33 +01:00
Giovanni Mascellani
b41e99c036
vkd3d-shader/ir: Use VSIR_OP_SATURATE in insert_fragment_fog_before_ret().
2025-10-27 18:43:33 +01:00
Giovanni Mascellani
d503fbfd79
vkd3d-shader/ir: Use VSIR_OP_SATURATE in vsir_program_normalise_ps1_output().
2025-10-27 18:43:33 +01:00
Giovanni Mascellani
617ebb9826
vkd3d-shader/ir: Explicitly assert that vsir_program_normalise_ps1_output() runs before I/O normalization.
2025-10-27 18:43:33 +01:00
Giovanni Mascellani
c1991ba785
vkd3d-shader/ir: Use VSIR_OP_SATURATE in vsir_program_lower_texcoord().
2025-10-27 18:43:33 +01:00
Elizabeth Figura
98ca1ecbda
vkd3d-shader: Lower TEXBEML instructions.
2025-10-27 18:23:20 +01:00
Elizabeth Figura
02b0a754bd
vkd3d-shader: Lower TEXBEM instructions.
2025-10-27 18:14:13 +01:00
Elizabeth Figura
5363730e17
vkd3d-shader: Lower BEM instructions.
...
This requires an interface to specify bump mapping constants.
2025-10-27 18:06:26 +01:00
Elizabeth Figura
24d84e2ee2
vkd3d-shader/spirv: Allow swizzling parameters.
...
This was previously not a concern, since all of our parameter usage involved
trivial swizzles and write masks, but bump parameters will not.
2025-10-27 17:35:14 +01:00
Giovanni Mascellani
86b8f2de35
vkd3d-shader/ir: Error out on unsupported source modifiers.
2025-10-16 15:15:05 +02:00
Giovanni Mascellani
c99c729513
vkd3d-shader/ir: Error out on unsupported destination modifiers.
2025-10-16 15:10:39 +02:00
Giovanni Mascellani
8a100fa06d
vkd3d-shader/ir: Ignore and drop PARTIALPRECISION modifiers.
2025-10-16 14:57:56 +02:00
Giovanni Mascellani
8ec4f75654
vkd3d-shader/ir: Process all destinations when lowering SATURATE modifiers.
...
The instruction iterator should not be advanced when iterating
over more than one destination.
2025-10-16 14:56:30 +02:00
Giovanni Mascellani
737158e7b8
vkd3d-shader/ir: Remove SATURATE modifiers after lowering them.
2025-10-16 14:55:51 +02:00
Henri Verbeet
346b62bc70
vkd3d-shader/spirv: Free the output on failure in spirv_compiler_generate_spirv().
2025-10-16 14:31:18 +02:00
Henri Verbeet
8df581b2d9
vkd3d-shader: Avoid referencing "ins" after insertion in vsir_program_materialise_phi_ssas_to_temps_in_function().
2025-10-16 14:30:41 +02:00
Shaun Ren
27f0475dbe
vkd3d-shader/ir: Keep source swizzles for registers with fixed masks in temp_allocator_set_src().
2025-10-16 14:29:11 +02:00
Shaun Ren
b5e2e1dd06
vkd3d-shader/ir: Determine the correct writemask for destinations with fixed masks.
2025-10-16 14:27:29 +02:00
Elizabeth Figura
507990d3c5
vkd3d-shader/d3dbc: Fix writing vertex input semantics.
2025-10-15 12:55:16 +02:00
Henri Verbeet
e7f258c622
vkd3d-shader/d3dbc: Get the resource/sampler index from the destination operand in vsir_program_lower_texld_sm1().
2025-10-15 12:45:39 +02:00
Henri Verbeet
0e7eae00ba
vkd3d-shader/d3dbc: Trace the vsir program before applying any transformations.
...
Specifically, before running vsir_program_lower_d3dbc().
2025-10-15 12:45:39 +02:00
Conor McCarthy
997d445724
vkd3d-shader/ir: Fix the FTOU swizzle for MOVA in vsir_program_normalize_addr().
2025-10-15 12:41:49 +02:00
Conor McCarthy
13e631779d
vkd3d-shader/ir: Use an SSA intermediate in vsir_program_lower_precise_mad().
2025-10-15 12:41:49 +02:00
Conor McCarthy
1c23976660
vkd3d-shader/ir: Fix the addition swizzle in vsir_program_lower_precise_mad().
...
The swizzle from vsir_swizzle_from_writemask() is for use with a
contiguous write mask starting at bit zero, but we need the final write
mask to match that of the original MAD instruction.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58746
2025-10-15 12:41:49 +02:00