Commit Graph

448 Commits

Author SHA1 Message Date
Elizabeth Figura
a06b9f6646 vkd3d-shader/hlsl: Do not emit HLSL_OP1_ABS for unsigned types. 2025-05-14 14:55:59 +02:00
Elizabeth Figura
cdc74a9377 vkd3d-shader/hlsl: Emit an error when min16uint is used in d3dbc target profiles.
Fixes: 18ca7affad
2025-05-14 14:12:19 +02:00
Anna (navi) Figueiredo Gomes
820430001f vkd3d-shader/hlsl: Use the source data type in clone_interlocked(). 2025-05-12 15:31:09 +02:00
Francisco Casas
758a4bef09 vkd3d-shader/hlsl: Parse barriers.
And introduce hlsl_ir_sync to represent them.
2025-05-05 14:15:14 +02:00
Shaun Ren
2a89b23ede vkd3d-shader/hlsl: Validate and record stream output objects.
Validation should only be done for stream outputs that are used.
2025-04-23 18:01:06 +02:00
Shaun Ren
d620ad4942 vkd3d-shader/hlsl: Introduce HLSL_REGSET_STREAM_OUTPUTS regset. 2025-04-23 17:54:54 +02:00
Shaun Ren
8059608af9 vkd3d-shader/hlsl: Parse the RestartStrip() method for stream outputs. 2025-04-23 17:54:54 +02:00
Shaun Ren
9525eb2f0c vkd3d-shader/hlsl: Parse the Append() method for stream outputs. 2025-04-23 17:54:54 +02:00
Shaun Ren
9b65cc8895 vkd3d-shader/hlsl: Support HLSL_CLASS_STREAM_OUTPUT in hlsl type helpers. 2025-04-23 17:54:54 +02:00
Elizabeth Figura
f576ecc992 vkd3d-shader/hlsl: Introduce a compiler pass to vectorize stores. 2025-04-03 20:29:20 +02:00
Elizabeth Figura
ea21dddec9 vkd3d-shader/hlsl: Allow compiling directly to GLSL. 2025-04-02 19:33:41 +02:00
Elizabeth Figura
0642531c2a vkd3d-shader/hlsl: Introduce hlsl_block_add_swizzle(). 2025-03-12 22:02:31 +01:00
Elizabeth Figura
f8c53fae37 vkd3d-shader/hlsl: Introduce hlsl_block_add_resource_load(). 2025-03-12 22:02:21 +01:00
Shaun Ren
b650e7a503 vkd3d-shader/hlsl: Validate stream output object declarations.
Valid stream output objects must be single-element containing a
PointStream/LineStream/TriangleStream object.

Moreover, stream output objects cannot be declared globally.
2025-03-12 21:12:56 +01:00
Shaun Ren
870c68dd27 vkd3d-shader/hlsl: Validate and record input primitive types in geometry shaders. 2025-03-12 21:11:46 +01:00
Shaun Ren
57bb28e841 vkd3d-shader/hlsl: Parse primitive type modifiers in geometry shaders. 2025-03-12 20:42:59 +01:00
Shaun Ren
e880b11626 vkd3d-shader/hlsl: Parse the maxvertexcount attribute. 2025-03-12 20:42:15 +01:00
Shaun Ren
7ab7b2ab8b vkd3d-shader/hlsl: Implement copy-propagation of derefs with a non-constant index.
We implement a transformation that propagates loads with a single
non-constant index in its deref path. Consider a load of the form
var[[a0][a1]...[i]...[an]], where ak are integral constants, and i is
an arbitrary non-constant node. If, for all j, the following holds:

  var[[a0][a1]...[j]...[an]] = x[[c0*j + d0][c1*j + d1]...[cm*j + dm]],

where ck, dk are constants, then we can replace the load with
x[[c0*i + d0]...[cm*i + dm]]. This pass is implemented by
copy_propagation_replace_with_deref().
2025-03-12 18:16:59 +01:00
Shaun Ren
f484527cfb vkd3d-shader/hlsl: Rename init_deref() to hlsl_init_deref(). 2025-03-12 17:22:44 +01:00
Elizabeth Figura
f4042ba752 vkd3d-shader/hlsl: Add a hlsl_block_add_resource_store() helper. 2025-03-10 14:56:11 +01:00
Elizabeth Figura
e7ff5da5b1 vkd3d-shader/hlsl: Add a hlsl_block_add_index() helper. 2025-03-10 14:56:11 +01:00
Elizabeth Figura
e5cabeafe5 vkd3d-shader/hlsl: Add a hlsl_block_add_loop() helper. 2025-03-10 14:56:11 +01:00
Elizabeth Figura
62196b2bf1 vkd3d-shader/hlsl: Add a hlsl_block_add_if() helper. 2025-03-10 14:56:11 +01:00
Elizabeth Figura
20aa37237d vkd3d-shader/hlsl: Add a hlsl_block_add_jump() helper. 2025-03-10 14:56:11 +01:00
Elizabeth Figura
18ca7affad vkd3d-shader/hlsl: Make min16uint into a first-class type.
And properly implement translation into some binary enumerations.
2025-03-06 17:15:15 +01:00