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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-04-13 05:43:18 -07:00
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5,709 Commits 2 Branches 18 Tags
f5bfa728eb82cbf0d3540251b200c43b6184b74f
Commit Graph

8 Commits

Author SHA1 Message Date
Conor McCarthy
2909a5aacc vkd3d-shader/dxil: Implement DX intrinsic MakeDouble. 2024-04-02 23:09:23 +02:00
Conor McCarthy
cf6e518f1e tests/hlsl: Add tests for asdouble(). 2024-04-02 23:09:20 +02:00
Conor McCarthy
e6d52861e9 vkd3d-shader/dxil: Implement DX intrinsic SplitDouble. 2024-02-01 22:24:58 +01:00
Conor McCarthy
254e812b12 tests/shader-runner: Add an asuint() test to the 64-bit cast tests. 2024-02-01 22:24:57 +01:00
Conor McCarthy
812f01c2e2 vkd3d-shader/spirv: Handle ITOI and UTOU in spirv_compiler_map_alu_instruction().
These instructions perform integer casts to/from 64 bits.
2024-01-02 23:03:07 +01:00
Conor McCarthy
8a1eb306e8 tests/shader-runner: Introduce a 'float64' requirement directive. 2023-12-12 22:50:50 +01:00
Conor McCarthy
95c48eb98e tests/shader-runner: Introduce an 'int64' requirement directive. 2023-12-12 22:50:49 +01:00
Conor McCarthy
130e7bdf0f tests/shader-runner: Add tests for 64-bit casts. 2023-11-15 21:48:33 +01:00
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