Feifan He
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67dd1d2b0c
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vkd3d-shader/msl: Handle the VKD3DSIM_LINEAR interpolation modifier on inputs.
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2024-12-03 14:42:49 +01:00 |
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Elizabeth Figura
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d56601c8d0
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vkd3d-shader/ir: Implement exponential fog.
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2024-12-02 17:12:20 +01:00 |
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Elizabeth Figura
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1fbbc82f3a
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vkd3d-shader/ir: Allow controlling the fog source through a parameter.
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2024-12-02 17:12:16 +01:00 |
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Elizabeth Figura
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f86d1e72a4
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vkd3d-shader/ir: Allow controlling fog through parameters.
Fog requires several parameters to even implement the most basic of
functionality correctly, so this commit is relatively large.
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2024-12-02 17:12:06 +01:00 |
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Giovanni Mascellani
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5639b54c1b
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tests: Mark fog.shader_test as todo with MSL.
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2024-11-06 22:15:09 +01:00 |
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Elizabeth Figura
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5a513ffcec
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vkd3d-shader/hlsl: Enforce FOG component count for sm1 VS output.
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2024-11-05 19:53:24 +01:00 |
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Elizabeth Figura
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aa1ce9e295
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tests: Add some tests for FOG and PSIZE writemask restrictions.
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2024-11-05 19:53:24 +01:00 |
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