Giovanni Mascellani
42016ab09c
tests: Introduce get_nvidia_driver_version().
2025-10-06 15:22:06 +02:00
Giovanni Mascellani
190033bb85
tests: Introduce get_mvk_driver_version().
2025-10-06 15:22:06 +02:00
Giovanni Mascellani
265d0fddb5
tests: Introduce get_mesa_driver_version().
2025-10-06 15:22:06 +02:00
Giovanni Mascellani
92837899cd
tests: Introduce get_vulkan_driver_version().
2025-10-06 15:22:06 +02:00
Giovanni Mascellani
1ac58e58e6
tests: Remove is_mesa_intel_device().
...
It is never used.
2025-10-06 15:22:06 +02:00
Henri Verbeet
b7b62c9f03
vkd3d-shader/spirv: Pass a vsir_data_type to spirv_compiler_emit_store_scalar().
2025-10-06 15:21:03 +02:00
Henri Verbeet
384f07a140
vkd3d-shader/spirv: Pass a vsir_data_type to spirv_compiler_emit_vector_shuffle().
2025-10-06 15:21:03 +02:00
Henri Verbeet
beb0b7bcfc
vkd3d-shader/spirv: Pass a vsir_data_type to spirv_compiler_emit_swizzle().
2025-10-06 15:21:03 +02:00
Henri Verbeet
94990717f9
vkd3d-shader/spirv: Pass a vsir_data_type to spirv_compiler_emit_array_variable().
2025-10-06 15:21:03 +02:00
Henri Verbeet
8923847ed0
vkd3d-shader/spirv: Use vsir_data_type in struct vkd3d_shader_output_info.
2025-10-06 15:21:03 +02:00
Shaun Ren
d5770cd347
vkd3d-shader/hlsl: Add support for the centroid interpolation mode in SM1.
2025-10-06 15:18:50 +02:00
Shaun Ren
44582a930c
vkd3d-shader/hlsl: Handle the "_centroid" modifier suffix in semantic names.
2025-10-06 15:18:48 +02:00
Shaun Ren
5e4ee62cad
tests/hlsl: Add tests for centroid interpolation in SM1.
2025-10-06 15:13:26 +02:00
Shaun Ren
53ac7dcd9f
tests/shader_runner_d3d9: Add multisampling support.
2025-10-06 15:13:26 +02:00
Nikolay Sivov
de2653e3d3
tests/hlsl: Add some tests for special semantic name suffixes.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2025-10-06 15:11:40 +02:00
Shaun Ren
cc53965ea9
vkd3d-shader/hlsl: Reject SM1 programs with interpolation modifiers.
2025-10-06 14:39:47 +02:00
Elizabeth Figura
322c91e3f8
vkd3d-shader/ir: Introduce a vsir DCE pass.
2025-10-06 14:38:32 +02:00
Elizabeth Figura
c7529028eb
vkd3d-shader/hlsl: Use unique IDs for descriptors before 5.1.
2025-10-06 14:22:58 +02:00
Elizabeth Figura
62b7c5b5e6
vkd3d-shader/hlsl: Use the semantic.resource_type field for texture DCL instructions.
...
ins->resource_type is intended for VKD3D_SM5_MODIFIER_RESOURCE_TYPE, which is
not used for DCL instructions. At the same time, the validator checks
semantic.resource_type, and would break on HLSL shaders.
2025-10-06 14:22:58 +02:00
Giovanni Mascellani
e524c36916
vkd3d-shader/msl: Implement VKD3DSPR_THREADGROUPID.
2025-10-03 00:44:45 +02:00
Giovanni Mascellani
f15e5ac228
vkd3d-shader/msl: Implement VKD3DSPR_LOCALTHREADID.
2025-10-03 00:44:45 +02:00
Giovanni Mascellani
3293d72f03
vkd3d-shader/msl: Implement VKD3DSPR_LOCALTHREADINDEX.
2025-10-03 00:44:45 +02:00
Giovanni Mascellani
a815e625d6
tests/hlsl: Add a test for SV_GroupThreadID.
2025-10-03 00:44:45 +02:00
Giovanni Mascellani
f21b487bf9
tests/hlsl: Add a test for SV_GroupID.
2025-10-03 00:44:45 +02:00
Giovanni Mascellani
1c2acda0da
tests/hlsl: Add a test for SV_GroupIndex.
2025-10-03 00:44:45 +02:00