Giovanni Mascellani
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513609ef0e
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vkd3d-shader/ir: Validate INPUT source parameters.
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2024-12-19 21:06:13 +01:00 |
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Giovanni Mascellani
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23d4bd1dae
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vkd3d-shader/ir: Validate PATCHCONST source parameters using a uniform helper.
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2024-12-19 21:06:13 +01:00 |
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Giovanni Mascellani
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67420aa8b6
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vkd3d-shader/ir: Validate OUTPUT source parameters using a uniform helper.
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2024-12-19 21:06:13 +01:00 |
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Giovanni Mascellani
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7de7025750
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vkd3d-shader/ir: Disallow array signature elements for normalisation levels < SM6.
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2024-12-19 21:06:13 +01:00 |
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Giovanni Mascellani
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922af42aca
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tests/hlsl: Add some clip/cull distance tests.
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2024-12-19 20:54:56 +01:00 |
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Anna (navi) Figueiredo Gomes
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d5ed4df254
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tests/shader_runner: Add a "mesa<23.3" tag.
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2024-12-19 20:34:55 +01:00 |
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Henri Verbeet
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31ea11fb0e
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tests/shader_runner: Ignore the "backcompat" option for shader model 5.1+.
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2024-12-19 12:24:02 +01:00 |
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Elizabeth Figura
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d164752efc
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vkd3d-shader/d3dbc: Introduce d3dbc_parse_register().
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2024-12-18 17:30:16 +01:00 |
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Elizabeth Figura
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3c53293028
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vkd3d-shader/ir: Separate VKD3DSPR_OUTPUT and VKD3DSPR_TEXCRDOUT.
This simplifies the IR.
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2024-12-18 17:30:16 +01:00 |
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Elizabeth Figura
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8132239ed2
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vkd3d-shader/ir: Separate VKD3DSPR_ADDR and VKD3DSPR_TEXTURE.
This simplifies the IR.
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2024-12-18 17:30:16 +01:00 |
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Elizabeth Figura
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0df5dea653
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vkd3d-shader/d3d-asm: Define register names in a table.
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2024-12-18 17:30:16 +01:00 |
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Elizabeth Figura
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65f3f56f63
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vkd3d-shader/d3dbc: Normalize to a single VKD3DSPR_CONST register set when reading.
We don't need VKD3DSPR_CONST2 et al in the IR, even for disassembly.
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2024-12-18 17:30:16 +01:00 |
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Elizabeth Figura
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118617916a
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vkd3d-shader: Explicitly translate between d3dbc and vsir register types.
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2024-12-18 17:30:16 +01:00 |
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Elizabeth Figura
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dd450c526f
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tests/d3d12: Make the dtof test a bit more interesting.
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2024-12-18 17:30:16 +01:00 |
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Elizabeth Figura
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efe686105d
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vkd3d-shader/spirv: Correctly implement DTOU.
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2024-12-18 17:30:16 +01:00 |
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Elizabeth Figura
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4130ce5bb9
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vkd3d-shader/spirv: Correctly implement DTOI.
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2024-12-18 17:30:16 +01:00 |
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Elizabeth Figura
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f416713608
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vkd3d-shader/spirv: Correctly implement DTOF.
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2024-12-18 17:30:16 +01:00 |
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Francisco Casas
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825784322d
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vkd3d-shader/ir: Properly lower texldp.
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2024-12-18 17:30:15 +01:00 |
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Francisco Casas
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02fc26507b
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tests/hlsl: Test tex2Dproj().
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2024-12-18 17:29:10 +01:00 |
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Francisco Casas
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7cc802afd7
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vkd3d-shader/ir: Properly lower texldb.
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2024-12-18 17:27:43 +01:00 |
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Francisco Casas
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59df26af79
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vkd3d-shader/hlsl: Lower sample lods for SM1.
For SM1 the lod bias should be in src0.w.
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2024-12-18 17:27:43 +01:00 |
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Anna (navi) Figueiredo Gomes
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f09ac4959e
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vkd3d-shader/hlsl: Implement the GatherCmp() methods.
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2024-12-18 17:27:43 +01:00 |
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Anna (navi) Figueiredo Gomes
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fd8bcc188f
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tests/hlsl: Add GatherCmp() tests.
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2024-12-18 17:27:43 +01:00 |
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Conor McCarthy
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8d479d2ea6
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vkd3d-shader/dxil: Implement DX intrinsic EvalCentroid.
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2024-12-18 17:27:43 +01:00 |
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Conor McCarthy
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1bb3b13c0a
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vkd3d-shader/dxil: Implement DX intrinsic EvalSampleIndex.
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2024-12-18 17:27:43 +01:00 |
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