Józef Kucia
da6c724c3b
tests: Add test for texturing.
2017-07-17 16:25:29 +02:00
Józef Kucia
091ac41f79
libs/vkd3d: Partially handle descriptor table root parameters.
2017-07-17 16:25:29 +02:00
Józef Kucia
f79ecfc608
tests: Add test for ID3D12Device_GetCopyableFootprints().
2017-07-13 11:56:30 +02:00
Józef Kucia
9e18111027
tests: Add test for creating samplers.
2017-07-12 13:10:44 +02:00
Józef Kucia
85b7dd6d73
tests: Introduce check_sub_resource_vec4() helper.
2017-07-11 17:23:02 +02:00
Józef Kucia
3be16a766f
tests: Add test for immediate constant buffer.
...
Unfortunately, the test fails on Nvidia. It seems that SPIR-V variable
initializers are ignored.
2017-07-11 17:23:02 +02:00
Józef Kucia
8c5d542950
tests: Introduce create_upload_buffer() helper.
2017-07-11 17:23:02 +02:00
Józef Kucia
8d6facabce
tests: Add test for shader interstage registers.
2017-07-10 15:33:34 +02:00
Józef Kucia
5cbf568b0b
tests: Add visual test for f32tof16 instruction.
2017-07-06 18:11:57 +02:00
Józef Kucia
a6e19e9966
tests: Add visual test for f16tof32 instruction.
2017-07-06 18:11:57 +02:00
Józef Kucia
726e94f325
tests: Add visual test for not instruction.
2017-07-06 18:11:57 +02:00
Józef Kucia
7212a74a05
tests: Add test for deserialization of root signature static samplers.
2017-07-06 10:12:22 +02:00
Józef Kucia
0699755b81
tests: Add visual test for shader register source modifiers.
2017-06-29 13:40:27 +02:00
Józef Kucia
5ae7e3d9d0
tests: Add visual test for min/max instructions.
2017-06-29 13:40:27 +02:00
Józef Kucia
5d1829329a
tests: Add visual test for _sat modifier.
2017-06-29 13:40:27 +02:00
Józef Kucia
2be7b7f7f8
tests: Store default viewport and scissor rect in test context.
2017-06-29 13:40:27 +02:00
Józef Kucia
6f83cfc03f
tests: Rename test_draw_context to test_context.
2017-06-29 13:40:27 +02:00
Józef Kucia
94d0b8a7c8
tests: Add test for scissor test.
2017-06-29 13:40:27 +02:00
Józef Kucia
b1000b73d3
tests: Add visual test for SM5 bit instructions.
2017-06-29 09:02:50 +02:00
Józef Kucia
3907daf34b
tests: Add visual tests for ishl instruction.
2017-06-29 09:02:50 +02:00
Józef Kucia
cd2e14ba22
tests: Add visual test for ushr instruction.
2017-06-29 09:02:50 +02:00
Józef Kucia
4e22eeec05
tests: Add visual test for ishr instruction.
2017-06-29 09:02:50 +02:00
Józef Kucia
6dbdb872fc
tests: Add visual tests for bitfield instructions.
2017-06-28 12:28:09 +02:00
Józef Kucia
5005e2c10d
tests: Add visual test for ftoi instruction.
2017-06-28 12:28:09 +02:00
Józef Kucia
acc854ccec
tests: Add visual test for ftou instruction.
2017-06-28 12:28:09 +02:00
Józef Kucia
0cbd632bd3
tests: Add more tests for control flow instructions.
2017-06-28 12:28:09 +02:00
Józef Kucia
19cb3aa0ed
tests: Add test for ID3D12RootSignatureDeserializer.
2017-06-27 13:16:47 +02:00
Józef Kucia
dc26657398
tests: Add visual test for eq instruction.
2017-06-26 17:03:31 +02:00
Józef Kucia
3178e25cb5
tests: Add visual test for ne instruction.
2017-06-26 17:03:31 +02:00
Józef Kucia
0f77fb3435
tests: Add visual test for if instruction.
2017-06-26 17:03:31 +02:00
Józef Kucia
2c4a4bd816
tests: Add initial visual test for shader instructions.
2017-06-23 22:24:33 +02:00
Józef Kucia
55aa937df7
tests: Make test context more flexible.
2017-06-23 22:24:33 +02:00
Józef Kucia
a646e7ed34
tests: Prefer green color for tests success.
2017-06-23 22:24:33 +02:00
Józef Kucia
fe61e0ba22
tests: Add test for fractional viewports.
2017-06-22 13:36:18 +02:00
Józef Kucia
b288c9e672
tests: Add test for fragment coordinates.
2017-06-21 22:00:19 +02:00
Józef Kucia
d35c02be8c
tests: Remove vertex shader SPIR-V code from init_draw_test_context_().
2017-06-21 12:22:20 +02:00
Józef Kucia
2c06f47432
tests: Remove fragment shader SPIR-V code from init_draw_test_context_().
2017-06-20 13:34:44 +02:00
Józef Kucia
8b416514c1
tests: Remove SPIR-V shader code from test_create_pipeline_state().
2017-06-19 19:49:11 +02:00
Józef Kucia
995720f5f5
include: Add align() helper function.
2017-06-16 22:38:21 +02:00
Józef Kucia
84889646f6
Update license to LGPL v2.1.
2017-06-16 22:11:21 +02:00
Józef Kucia
6151119eef
tests: Simplify get_refcount().
2017-05-28 11:45:50 +02:00
Henri Verbeet
0f38858996
libs/vkd3d: Implement D3D12_ROOT_PARAMETER_TYPE_CBV root signature parameters.
2016-11-13 00:44:19 +01:00
Henri Verbeet
fa4072a892
libs/vkd3d: Implement d3d12_command_list_DrawIndexedInstanced().
2016-11-10 16:49:22 +01:00
Henri Verbeet
2213e126cf
libs/vkd3d: Implement d3d12_command_list_ClearDepthStencilView().
2016-11-10 16:43:33 +01:00
Józef Kucia
3ab664c84a
tests: Enable debug layer only when tests are run with "--validate" argument.
2016-11-09 15:03:46 +01:00
Józef Kucia
2eed0e0ed3
tests: Write test name to debug output.
...
This is useful when inspecting the output of D3D12 debug layer.
2016-11-09 15:03:46 +01:00
Józef Kucia
3b748bf5fb
tests: Add basic test for texture resource barriers.
2016-10-25 13:23:18 +02:00
Józef Kucia
e987e02706
tests: Add test for bundle state inheritance.
2016-10-24 13:20:09 +02:00
Józef Kucia
53db1da082
tests: Get rid of D3D12 debug layer warning.
2016-10-24 13:20:09 +02:00
Józef Kucia
f35b311aa1
tests: Introduce "draw_test_context" for simple drawing tests.
2016-10-24 13:20:09 +02:00
Józef Kucia
eea8617b9b
libs/vkd3d: GPU virtual address for texture resources is always 0.
2016-10-24 13:20:09 +02:00
Józef Kucia
e19e428ed0
libs/vkd3d: Check if device memory is CPU accessible in d3d12_resource_Map().
2016-10-24 13:20:09 +02:00
Józef Kucia
81164d43f7
tests: Use stdbool.
2016-10-24 13:20:09 +02:00
Józef Kucia
bc1c2bcadf
tests: Separate statements by semicolon instead of comma.
2016-10-20 16:54:45 +02:00
Józef Kucia
fd9f1abb4f
libs/vkd3d: Fix command list resetting.
...
A command list can be resetted to the same command allocator when it is
in use.
2016-10-20 16:38:04 +02:00
Józef Kucia
2189859532
libs/vkd3d: Command allocator can be used with one command list at a time.
2016-10-20 16:38:04 +02:00
Józef Kucia
d3ad189be4
tests: Add test for resetting command list when it is in use.
2016-10-20 16:38:04 +02:00
Józef Kucia
f2c980af56
libs/vkd3d: Validate resource state for resource barriers.
2016-10-19 16:39:48 +02:00
Józef Kucia
34f6abc81d
tests: Add test for mapping CPU inaccessible buffers.
2016-10-19 13:10:12 +02:00
Józef Kucia
69cd100d48
libs/vkd3d: Validate initial resource state.
2016-10-19 13:10:12 +02:00
Józef Kucia
f601cbc04a
libs/vkd3d: Validate "optimized_clear_value" for buffer resources.
2016-10-19 13:10:12 +02:00
Józef Kucia
60959ecf3c
libs/vkd3d: Add partial support for D3D12_FEATURE_ARCHITECTURE.
2016-10-19 13:10:12 +02:00
Józef Kucia
6904282702
tests: Add test for D3D12_FEATURE_ARCHITECTURE.
2016-10-19 13:10:12 +02:00
Henri Verbeet
53e0839698
libs/vkd3d-utils: Naming conventions.
2016-10-19 09:47:35 +02:00
Józef Kucia
de9769151b
tests: Add test for mapping textures.
2016-10-17 14:24:22 +02:00
Józef Kucia
12211aafc7
tests: Add test for ID3D12Device_GetDeviceRemovedReason().
2016-10-17 14:24:22 +02:00
Józef Kucia
b9b459d297
tests: Add test for invalid usage of resource barriers.
2016-10-17 14:24:22 +02:00
Józef Kucia
2acd31484c
tests: Add additional resource barriers.
...
This isn't validated by the debug layers but the MSDN says that the
subresource must be in the D3D12_RESOURCE_STATE_COPY_SOURCE state.
2016-10-17 14:24:22 +02:00
Józef Kucia
d7a0cdcb54
tests: Use single command list submission in test_draw_instanced().
2016-10-17 14:24:22 +02:00
Józef Kucia
e3fb82d544
libs/vkd3d: Forbid creating textures on UPLOAD/READBACK heaps.
2016-10-17 14:24:22 +02:00
Józef Kucia
fc1c9d914d
libs/vkd3d: Validate initial resource state for UPLOAD/READBACK heaps.
2016-10-17 14:24:22 +02:00
Józef Kucia
ae27ba9601
tests: Add basic test for DrawInstanced().
2016-10-11 13:43:04 +02:00
Józef Kucia
b90676ac73
tests: Make number of ok() calls constant between test runs.
2016-10-10 11:22:50 +02:00
Józef Kucia
5f3d5a1263
tests: Include vkd3d_common.h in vkd3d_test.h.
2016-10-10 11:22:50 +02:00
Józef Kucia
a22b594c0a
libs/vkd3d: Accept D3D12_ROOT_SIGNATURE_DESC directly only when all bits of "bytecode_length" are set.
2016-10-10 11:22:50 +02:00
Józef Kucia
6330c9f46a
tests: Properly print 64-bit unsigned integers.
...
Use PRIu64 since we use C99.
2016-10-10 11:22:50 +02:00
Józef Kucia
6dcd930408
tests: Add multithreaded fence wait test.
2016-10-08 14:31:57 +02:00
Józef Kucia
4153810c00
libs/vkd3d: Partially implement d3d12_command_list_CopyTextureRegion().
2016-10-08 14:31:57 +02:00
Józef Kucia
9620873b55
tests: Add test for signalling fences on GPU.
2016-10-08 14:31:57 +02:00
Józef Kucia
3742d2381f
tests: Use single shared implementation of wait_queue_idle().
2016-10-08 14:31:57 +02:00
Józef Kucia
858e0c79f1
include: Add public header for libvkd3d-utils.
2016-10-07 13:26:39 +02:00
Józef Kucia
ee3c147f82
tests: Add test for signalling fences on CPU.
2016-10-05 15:56:27 +02:00
Józef Kucia
4e802d763c
tests: Add test for creating ID3D12Fence.
2016-09-28 15:24:03 +02:00
Henri Verbeet
baa3f71009
tests: Fix crosstests.
...
The inline wrappers for AsyncIMultiQI in mingw-w64 (mingw-w64-common 3.2.0-2)
are broken and fail to compile. Define WIDL_C_INLINE_WRAPPERS after including
vkd3d_windows.h to avoid them.
2016-09-28 15:00:03 +02:00
Józef Kucia
98a7ce8275
tests: Add test for clearing render target view.
2016-09-28 09:42:49 +02:00
Józef Kucia
09d24d6934
libs/vkd3d: Implement d3d12_command_list_Reset().
2016-09-28 09:42:49 +02:00
Józef Kucia
335bde6550
libs/vkd3d: Implement d3d12_command_allocator_Reset().
2016-09-28 09:42:49 +02:00
Józef Kucia
00fec8232b
libs/vkd3d: Track command list recording state.
2016-09-28 09:42:49 +02:00
Józef Kucia
c311a61dc9
tests: Add test for resetting command allocator.
2016-09-28 09:42:49 +02:00
Józef Kucia
8801f82626
tests: Add test for creating compute pipeline state.
2016-09-26 11:22:33 +02:00
Józef Kucia
39432ca5a3
tests: Add test for creating root signature.
2016-09-26 11:22:33 +02:00
Józef Kucia
e18c2b58f1
tests: Add test for creating descriptor heap.
2016-09-26 11:22:33 +02:00
Józef Kucia
768dffe9d6
tests: Add test for creating committed resource.
2016-09-26 11:22:33 +02:00
Józef Kucia
19eca43f2c
tests: Add test for creating command list.
2016-09-21 17:46:03 +02:00
Józef Kucia
3cde5ba56c
tests: Add test for creating command allocator.
2016-09-21 17:46:03 +02:00
Józef Kucia
ffc3fe877d
tests: Add test for creating command queue.
2016-09-21 17:46:03 +02:00
Józef Kucia
d32f7aa35a
tests: Add test for ID3D12Device_CheckFeatureSupport().
2016-09-21 17:46:03 +02:00
Józef Kucia
f9af61a1dc
tests: Add test for ID3D12Device_GetNodeCount().
2016-09-21 17:46:03 +02:00
Józef Kucia
d406723049
tests: Enable debug layer.
2016-09-21 13:19:16 +02:00
Józef Kucia
6bebee9a09
build: Add "crosstest" target for tests cross-compilation.
2016-09-21 12:57:24 +02:00
Józef Kucia
978584a238
tests: Add test for D3D12CreateDevice().
2016-09-21 12:57:24 +02:00