Henri Verbeet
2e10db6f8e
libs/vkd3d: Add support for D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA.
2016-11-10 16:41:01 +01:00
Henri Verbeet
efde85e8ca
demos: Properly destroy windows on Win32.
2016-11-10 16:39:15 +01:00
Józef Kucia
2d0c3c871a
tests: Introduce debug levels.
...
The VKD3D_TEST_DEBUG environment variable can be now set to 1 or 2.
VKD3D_TEST_DEBUG=1 is useful for examining Vulkan validation layers
output.
2016-11-09 15:03:46 +01:00
Józef Kucia
3ab664c84a
tests: Enable debug layer only when tests are run with "--validate" argument.
2016-11-09 15:03:46 +01:00
Józef Kucia
3c66c74167
tests: Pass command line arguments to vkd3d_test_main().
2016-11-09 15:03:46 +01:00
Józef Kucia
2eed0e0ed3
tests: Write test name to debug output.
...
This is useful when inspecting the output of D3D12 debug layer.
2016-11-09 15:03:46 +01:00
Henri Verbeet
9242c12c51
build: Simplify/fix the XCB pkg-config check.
2016-11-03 13:15:41 +01:00
Henri Verbeet
e467b02b29
demos: Introduce demo_window_set_expose_func().
2016-11-03 12:55:26 +01:00
Henri Verbeet
169810d20d
demos/triangle: Destroy the window when escape is pressed.
2016-11-03 12:55:00 +01:00
Henri Verbeet
f9805396d9
build: Use pkg-config to check for libxcb.
2016-11-03 12:54:10 +01:00
Henri Verbeet
f17742401a
demos/triangle: Move includes to the appropriate headers.
2016-11-03 12:53:44 +01:00
Henri Verbeet
b56b2f8687
build: Only warn about missing widl.
...
Users of the library shouldn't need widl to build it.
2016-10-28 13:15:47 +02:00
Henri Verbeet
f0cdf58f8d
build: Don't clean widl generated headers.
...
These shouldn't get removed by "make clean". Maintainer cleans will still get
rid of them.
2016-10-28 13:09:47 +02:00
Henri Verbeet
4142c477ef
build: Add some standard files.
2016-10-28 12:34:12 +02:00
Józef Kucia
af9ef75919
build: Fix check for glslangValidator.
2016-10-28 11:50:22 +02:00
Józef Kucia
3b748bf5fb
tests: Add basic test for texture resource barriers.
2016-10-25 13:23:18 +02:00
Józef Kucia
4aab207b56
libs/vkd3d: Fix initial state transtion for swapchain images.
2016-10-25 13:23:18 +02:00
Józef Kucia
b9da47ebe2
libs/vkd3d: Implement naive initial state transition.
...
This is not a complete solution yet. In order to allow recording
multiple command list and executing them in any order we have to fix up
the current image layout when submitting a command list instead of when
a command list is being recorded.
2016-10-25 13:23:18 +02:00
Józef Kucia
b011f0b972
libs/vkd3d: Introduce resource flags.
2016-10-25 13:23:18 +02:00
Józef Kucia
0d1550788e
libs/vkd3d: Rename variables in d3d12_command_list_CopyBufferRegion().
2016-10-25 13:23:18 +02:00
Józef Kucia
ec23554b54
libs/vkd3d: Fix memory leak in d3d12_command_allocator_Release().
2016-10-24 15:43:12 +02:00
Józef Kucia
a4c36a87db
demos: Flush XCB connection after creating window.
...
This fixes the "BadDrawable (invalid Pixmap or Window parameter)" error
thrown by vkGetPhysicalDeviceSurfaceCapabilitiesKHR() on Nvidia drivers.
2016-10-24 15:28:08 +02:00
Józef Kucia
e42a9da943
libs/vkd3d: Use VK_KHR_*_EXTENSION_NAME defines.
2016-10-24 15:28:08 +02:00
Henri Verbeet
fa5b972371
demos/triangle: Add a demo program.
2016-10-24 13:57:05 +02:00
Henri Verbeet
6cbe8626c2
libs/vkd3d: Add DXGI_FORMAT_B8G8R8A8_UNORM_SRGB.
2016-10-24 13:57:05 +02:00
Henri Verbeet
6babf11214
libs/vkd3d: Export a function to get the Vulkan format from a DXGI format.
2016-10-24 13:57:05 +02:00
Henri Verbeet
b760b52859
libs/vkd3d: Export a function to get the Vulkan physical device from a d3d12 device.
2016-10-24 13:57:05 +02:00
Henri Verbeet
c79584ed92
libs/vkd3d: Export a function to get the Vulkan queue family index from a d3d12 command queue.
2016-10-24 13:57:05 +02:00
Henri Verbeet
f34b9f9347
include: Add the IDXGIFactory2 interface.
2016-10-24 13:57:04 +02:00
Henri Verbeet
110309b623
include: Add the IDXGISwapChain3 interface.
...
For cross-compilation of demos. Ideally we'd just depend on the MinGW-w64
headers for these, but we can't depend on those being new enough to include
these interfaces.
2016-10-24 13:57:04 +02:00
Henri Verbeet
a8f7602b14
include: Use hexadecimal values in the DXGI_FORMAT enum.
...
Since that's how those are typically printed.
2016-10-24 13:57:04 +02:00
Henri Verbeet
c593e1a8ea
build: Generate cross_implibs EXTRA_DIST from cross_implibs.
2016-10-24 13:57:04 +02:00
Henri Verbeet
0865bb6392
Add crosslibs .a to .gitignore.
2016-10-24 13:57:04 +02:00
Józef Kucia
e987e02706
tests: Add test for bundle state inheritance.
2016-10-24 13:20:09 +02:00
Józef Kucia
53db1da082
tests: Get rid of D3D12 debug layer warning.
2016-10-24 13:20:09 +02:00
Józef Kucia
f35b311aa1
tests: Introduce "draw_test_context" for simple drawing tests.
2016-10-24 13:20:09 +02:00
Józef Kucia
eea8617b9b
libs/vkd3d: GPU virtual address for texture resources is always 0.
2016-10-24 13:20:09 +02:00
Józef Kucia
a5fbcb28f0
libs/vkd3d: Set initial image layout to VK_IMAGE_LAYOUT_UNDEFINED for CPU inaccessible images.
2016-10-24 13:20:09 +02:00
Józef Kucia
e19e428ed0
libs/vkd3d: Check if device memory is CPU accessible in d3d12_resource_Map().
2016-10-24 13:20:09 +02:00
Józef Kucia
3161f346b6
libs/vkd3d: Try to allocate coherent host visible memory for CUSTOM heap.
2016-10-24 13:20:09 +02:00
Józef Kucia
81164d43f7
tests: Use stdbool.
2016-10-24 13:20:09 +02:00
Józef Kucia
ed50a4e7f5
include: Assert that "count * size" does not overflow in vkd3d_calloc().
2016-10-24 13:20:09 +02:00
Józef Kucia
bc1c2bcadf
tests: Separate statements by semicolon instead of comma.
2016-10-20 16:54:45 +02:00
Józef Kucia
33ef8688ab
libs/vkd3d: Initialize "resource->external" before possible call to d3d12_resource_destroy().
2016-10-20 16:38:04 +02:00
Józef Kucia
fd9f1abb4f
libs/vkd3d: Fix command list resetting.
...
A command list can be resetted to the same command allocator when it is
in use.
2016-10-20 16:38:04 +02:00
Józef Kucia
2189859532
libs/vkd3d: Command allocator can be used with one command list at a time.
2016-10-20 16:38:04 +02:00
Józef Kucia
384bb26ea5
libs/vkd3d: Naming conventions.
2016-10-20 16:38:04 +02:00
Józef Kucia
d3ad189be4
tests: Add test for resetting command list when it is in use.
2016-10-20 16:38:04 +02:00
Józef Kucia
52211e6c40
libs/vkd3d: Free command buffers on command allocator reset.
2016-10-20 16:38:04 +02:00
Józef Kucia
278cb0103c
libs/vkd3d: Add support for D3D12_RESOURCE_STATE_RESOLVE_* barriers.
2016-10-20 16:38:04 +02:00