Giovanni Mascellani
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1acd6188f3
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tests/hlsl: Skip testing frexp(inf) for shader models < 4.
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2025-09-29 12:48:33 +02:00 |
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Giovanni Mascellani
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05d6b045bd
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tests/hlsl: Explicitly specify the mantissa to be used for the frexp() test.
frexp() apparently returns the same mantissa, so we need to know
what it is.
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2025-09-29 12:46:27 +02:00 |
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Henri Verbeet
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007792c33b
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vkd3d-shader/msl: Handle VSIR_DATA_BOOL operands.
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2025-09-19 12:47:15 +02:00 |
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Henri Verbeet
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23ee29a953
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vkd3d-shader/hlsl: Implement constant folding of 'reinterpret' expressions.
As encountered in tests/hlsl/frexp.shader_test.
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2025-09-09 14:59:11 +02:00 |
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Petrichor Park
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d964d55b4a
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vkd3d-shader/hlsl: Implement the frexp() intrinsic.
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2025-08-21 15:29:27 +02:00 |
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Petrichor Park
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ea6104cf5e
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tests/hlsl: Add some tests for the frexp() intrinsic.
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2025-08-21 15:29:27 +02:00 |
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