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tests/hlsl: Mark a denormalization mode test as todo on Intel.
It behaves the same as llvmpipe.
This commit is contained in:
committed by
Henri Verbeet
parent
124bdae77c
commit
ffbf0320ba
Notes:
Henri Verbeet
2025-11-17 15:29:49 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1831
@@ -506,6 +506,11 @@ static inline bool is_llvmpipe_device(ID3D12Device *device)
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return false;
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}
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static inline bool is_intel_device(ID3D12Device *device)
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{
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return false;
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}
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static inline bool is_nvidia_device(ID3D12Device *device)
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{
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return false;
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@@ -828,6 +833,14 @@ static inline bool is_llvmpipe_device(ID3D12Device *device)
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return properties.driverID == VK_DRIVER_ID_MESA_LLVMPIPE;
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}
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static inline bool is_intel_device(ID3D12Device *device)
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{
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VkPhysicalDeviceDriverPropertiesKHR properties;
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get_driver_properties(device, NULL, &properties);
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return properties.driverID == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
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}
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static inline bool is_nvidia_device(ID3D12Device *device)
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{
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VkPhysicalDeviceDriverPropertiesKHR properties;
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@@ -537,12 +537,12 @@ uint4 main() : SV_Target
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denorm preserve
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uniform 0 uint64_t2 0x0031fa182c40c60d 0 % f64(1e-307, 0)
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draw quad
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todo(llvmpipe) probe (0, 0) u64(0x0000b8157268fdaf, 0x009c16c5c5253574) % f64(1e-309, 9.999999999999999e-306)
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todo(llvmpipe | intel) probe (0, 0) u64(0x0000b8157268fdaf, 0x009c16c5c5253574) % f64(1e-309, 9.999999999999999e-306)
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denorm ftz
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uniform 0 uint64_t2 0x0031fa182c40c60d 0 % f64(1e-307, 0)
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draw quad
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todo(llvmpipe) probe (0, 0) u64(0x0000b8157268fdaf, 0x009c16c5c5253574) % f64(1e-309, 9.999999999999999e-306)
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todo(llvmpipe | intel) probe (0, 0) u64(0x0000b8157268fdaf, 0x009c16c5c5253574) % f64(1e-309, 9.999999999999999e-306)
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[require]
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shader model >= 6.2
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@@ -139,6 +139,7 @@ static const char * const shader_runner_tag_names[SHADER_RUNNER_TAG_COUNT] =
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[SHADER_RUNNER_TAG_D3D11] = "d3d11",
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[SHADER_RUNNER_TAG_D3D12] = "d3d12",
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[SHADER_RUNNER_TAG_GLSL] = "glsl",
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[SHADER_RUNNER_TAG_INTEL] = "intel",
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[SHADER_RUNNER_TAG_LLVM] = "llvm",
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[SHADER_RUNNER_TAG_LLVMPIPE] = "llvmpipe",
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[SHADER_RUNNER_TAG_MESA] = "mesa",
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@@ -172,6 +172,7 @@ enum shader_runner_tag
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SHADER_RUNNER_TAG_D3D11,
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SHADER_RUNNER_TAG_D3D12,
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SHADER_RUNNER_TAG_GLSL,
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SHADER_RUNNER_TAG_INTEL,
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SHADER_RUNNER_TAG_LLVM,
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SHADER_RUNNER_TAG_LLVMPIPE,
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SHADER_RUNNER_TAG_MESA,
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@@ -1086,6 +1086,9 @@ static void d3d12_runner_init_caps(struct d3d12_shader_runner *runner,
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if (is_llvmpipe_device(device))
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runner->caps.tags[SHADER_RUNNER_TAG_LLVMPIPE].present = true;
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if (is_intel_device(device))
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runner->caps.tags[SHADER_RUNNER_TAG_INTEL].present = true;
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runner->caps.tags[SHADER_RUNNER_TAG_MESA].present = get_mesa_device_version(device,
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&runner->caps.tags[SHADER_RUNNER_TAG_MESA].major, &runner->caps.tags[SHADER_RUNNER_TAG_MESA].minor,
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&runner->caps.tags[SHADER_RUNNER_TAG_MESA].patch);
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@@ -1837,6 +1837,9 @@ static bool init_vulkan_runner(struct vulkan_shader_runner *runner)
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if (device_info.driver_properties.driverID == VK_DRIVER_ID_MESA_LLVMPIPE)
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runner->caps.tags[SHADER_RUNNER_TAG_LLVMPIPE].present = true;
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if (device_info.driver_properties.driverID == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
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runner->caps.tags[SHADER_RUNNER_TAG_INTEL].present = true;
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runner->caps.shader_caps[SHADER_CAP_CLIP_PLANES] = true;
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runner->caps.shader_caps[SHADER_CAP_FOG] = true;
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runner->caps.shader_caps[SHADER_CAP_POINT_SIZE] = true;
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