tests/hlsl: Mark a denormalization mode test as todo on Intel.

It behaves the same as llvmpipe.
This commit is contained in:
Giovanni Mascellani
2025-11-15 18:36:39 +01:00
committed by Henri Verbeet
parent 124bdae77c
commit ffbf0320ba
Notes: Henri Verbeet 2025-11-17 15:29:49 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1831
6 changed files with 23 additions and 2 deletions

View File

@@ -139,6 +139,7 @@ static const char * const shader_runner_tag_names[SHADER_RUNNER_TAG_COUNT] =
[SHADER_RUNNER_TAG_D3D11] = "d3d11",
[SHADER_RUNNER_TAG_D3D12] = "d3d12",
[SHADER_RUNNER_TAG_GLSL] = "glsl",
[SHADER_RUNNER_TAG_INTEL] = "intel",
[SHADER_RUNNER_TAG_LLVM] = "llvm",
[SHADER_RUNNER_TAG_LLVMPIPE] = "llvmpipe",
[SHADER_RUNNER_TAG_MESA] = "mesa",