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tests/hlsl: Mark a denormalization mode test as todo on Intel.
It behaves the same as llvmpipe.
This commit is contained in:
committed by
Henri Verbeet
parent
124bdae77c
commit
ffbf0320ba
Notes:
Henri Verbeet
2025-11-17 15:29:49 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1831
@@ -537,12 +537,12 @@ uint4 main() : SV_Target
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denorm preserve
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uniform 0 uint64_t2 0x0031fa182c40c60d 0 % f64(1e-307, 0)
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draw quad
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todo(llvmpipe) probe (0, 0) u64(0x0000b8157268fdaf, 0x009c16c5c5253574) % f64(1e-309, 9.999999999999999e-306)
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todo(llvmpipe | intel) probe (0, 0) u64(0x0000b8157268fdaf, 0x009c16c5c5253574) % f64(1e-309, 9.999999999999999e-306)
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denorm ftz
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uniform 0 uint64_t2 0x0031fa182c40c60d 0 % f64(1e-307, 0)
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draw quad
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todo(llvmpipe) probe (0, 0) u64(0x0000b8157268fdaf, 0x009c16c5c5253574) % f64(1e-309, 9.999999999999999e-306)
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todo(llvmpipe | intel) probe (0, 0) u64(0x0000b8157268fdaf, 0x009c16c5c5253574) % f64(1e-309, 9.999999999999999e-306)
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[require]
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shader model >= 6.2
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