vkd3d-shader/dxil: Support null constant arrays.

This commit is contained in:
Conor McCarthy
2023-11-14 16:17:47 +10:00
committed by Alexandre Julliard
parent 69c3946c85
commit ffae57eb8d
Notes: Alexandre Julliard 2023-12-07 22:47:09 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/477
3 changed files with 10 additions and 6 deletions

View File

@@ -797,6 +797,7 @@ struct vkd3d_shader_immediate_constant_buffer
/* total count is element_count * component_count */
unsigned int element_count;
unsigned int component_count;
bool is_null;
uint32_t data[];
};