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tests: Add some C HLSL preprocessor tests.
That is, tests in C, for features of the HLSL preprocessor which are difficult to test using the shader_runner framework. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
e44f2fbf43
commit
ffa7bd39f3
@@ -44,7 +44,8 @@ vkd3d_tests = \
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vkd3d_cross_tests = \
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tests/d3d12 \
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tests/d3d12_invalid_usage
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tests/d3d12_invalid_usage \
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tests/hlsl_d3d12
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vkd3d_shader_runners = \
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tests/shader_runner_d3d12
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@@ -193,6 +194,7 @@ check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests) $(vkd3d_shader_runners)
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TESTS = $(vkd3d_tests) $(vkd3d_cross_tests) $(vkd3d_shader_tests)
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tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @VULKAN_LIBS@
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tests_d3d12_invalid_usage_LDADD = $(LDADD) @VULKAN_LIBS@
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tests_hlsl_d3d12_LDADD = $(LDADD) @VULKAN_LIBS@
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tests_shader_runner_d3d12_LDADD = $(LDADD) @VULKAN_LIBS@
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tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@
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tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
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