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libs/vkd3d-shader: Fix memory leak in vkd3d_dxbc_compiler_destroy().
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@ -3981,6 +3981,8 @@ void vkd3d_dxbc_compiler_destroy(struct vkd3d_dxbc_compiler *compiler)
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vkd3d_free(compiler->output_info);
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vkd3d_free(compiler->push_constants);
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vkd3d_spirv_builder_free(&compiler->spirv_builder);
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rb_destroy(&compiler->symbol_table, vkd3d_symbol_free, NULL);
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