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vkd3d-shader: Also output vkd3d_shader_vnote() messages using WARN.
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Notes:
Henri Verbeet
2025-05-24 21:47:11 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1494
@@ -338,7 +338,10 @@ bool vkd3d_shader_message_context_copy_messages(struct vkd3d_shader_message_cont
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void vkd3d_shader_vnote(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
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void vkd3d_shader_vnote(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
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enum vkd3d_shader_log_level level, const char *format, va_list args)
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enum vkd3d_shader_log_level level, const char *format, va_list args)
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{
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{
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if (context->log_level < level)
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struct vkd3d_string_buffer *messages = &context->messages;
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size_t pos = messages->content_size;
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if (!WARN_ON() && context->log_level < level)
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return;
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return;
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if (location)
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if (location)
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@@ -346,13 +349,17 @@ void vkd3d_shader_vnote(struct vkd3d_shader_message_context *context, const stru
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const char *source_name = location->source_name ? location->source_name : "<anonymous>";
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const char *source_name = location->source_name ? location->source_name : "<anonymous>";
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if (location->line)
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if (location->line)
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vkd3d_string_buffer_printf(&context->messages, "%s:%u:%u: ",
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vkd3d_string_buffer_printf(messages, "%s:%u:%u: ",
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source_name, location->line, location->column);
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source_name, location->line, location->column);
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else
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else
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vkd3d_string_buffer_printf(&context->messages, "%s: ", source_name);
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vkd3d_string_buffer_printf(messages, "%s: ", source_name);
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}
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}
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vkd3d_string_buffer_vprintf(&context->messages, format, args);
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vkd3d_string_buffer_vprintf(messages, format, args);
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vkd3d_string_buffer_printf(&context->messages, "\n");
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vkd3d_string_buffer_printf(messages, "\n");
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WARN("%.*s", (int)(messages->content_size - pos), &messages->buffer[pos]);
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if (context->log_level < level)
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messages->content_size = pos;
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}
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}
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void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
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void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
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