vkd3d: Fix 2D array depth stencil views.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-09-28 12:16:37 +02:00
committed by Alexandre Julliard
parent d11b9618e0
commit fe3ad21949
3 changed files with 5 additions and 2 deletions

View File

@@ -2131,6 +2131,7 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
dsv_desc->format = vkd3d_desc.format->vk_format;
dsv_desc->width = d3d12_resource_desc_get_width(&resource->desc, vkd3d_desc.miplevel_idx);
dsv_desc->height = d3d12_resource_desc_get_height(&resource->desc, vkd3d_desc.miplevel_idx);
dsv_desc->layer_count = vkd3d_desc.layer_count;
dsv_desc->view = view;
dsv_desc->resource = resource;
}