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libs/vkd3d: Implement empty root signature.
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@@ -674,8 +674,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device *
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struct d3d12_root_signature *object;
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HRESULT hr;
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FIXME("iface %p, node_mask 0x%08x, bytecode %p, bytecode_length %lu, "
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"riid %s, root_signature %p stub!\n",
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TRACE("iface %p, node_mask 0x%08x, bytecode %p, bytecode_length %lu, riid %s, root_signature %p.\n",
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iface, node_mask, bytecode, bytecode_length, debugstr_guid(riid), root_signature);
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if (node_mask && node_mask != 1)
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