tests/hlsl: Test casts from double to 16-bit integer types.

This commit is contained in:
Conor McCarthy 2025-02-24 12:16:51 +10:00 committed by Henri Verbeet
parent bb8b4f3827
commit fdd21470b9
Notes: Henri Verbeet 2025-04-09 16:47:36 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1455

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@ -105,3 +105,39 @@ uniform 0 int64_t2 -21474836481 0x100000002
uniform 4 int4 -20 8 0 0 uniform 4 int4 -20 8 0 0
draw quad draw quad
probe (0, 0) rgba (-1.0, 2.0, 1073741824.0, 536870912.0) probe (0, 0) rgba (-1.0, 2.0, 1073741824.0, 536870912.0)
[require]
shader model >= 6.2
native-16-bit
float64
[pixel shader todo]
uniform double2 d;
int4 main() : sv_target
{
int16_t4 s = int16_t4(d, d);
return s * int16_t4(2, 2, 1, 1);
}
[test]
uniform 0 double2 0.5 1.0
draw quad
probe (0, 0) rgbai(0, 2, 0, 1)
uniform 0 double2 -0.5 -1.0
draw quad
probe (0, 0) rgbai(0, -2, 0, -1)
[pixel shader]
uniform double2 d;
uint4 main() : sv_target
{
uint16_t4 s = uint16_t4(d, d);
return s * uint16_t4(2, 2, 1, 1);
}
[test]
uniform 0 double2 0.5 1.0
todo draw quad
probe (0, 0) rgbaui(0, 2, 0, 1)