include: Add the D3D_PRIMITIVE enum and the D3D12_PRIMITIVE typedef.

Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
Martin Storsjö 2023-09-03 00:43:23 +03:00 committed by Alexandre Julliard
parent 3badab2086
commit fdaacb158e
Notes: Alexandre Julliard 2023-09-04 22:15:44 +02:00
Approved-by: Jacek Caban (@jacek)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/326
2 changed files with 88 additions and 0 deletions

View File

@ -1599,6 +1599,8 @@ typedef enum D3D12_INDEX_BUFFER_STRIP_CUT_VALUE
typedef D3D_PRIMITIVE_TOPOLOGY D3D12_PRIMITIVE_TOPOLOGY; typedef D3D_PRIMITIVE_TOPOLOGY D3D12_PRIMITIVE_TOPOLOGY;
typedef D3D_PRIMITIVE D3D12_PRIMITIVE;
typedef enum D3D12_PRIMITIVE_TOPOLOGY_TYPE typedef enum D3D12_PRIMITIVE_TOPOLOGY_TYPE
{ {
D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED = 0, D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED = 0,

View File

@ -21,6 +21,92 @@ import "vkd3d_windows.h";
#include "vkd3d_unknown.idl" #include "vkd3d_unknown.idl"
typedef enum D3D_PRIMITIVE
{
D3D_PRIMITIVE_UNDEFINED,
D3D_PRIMITIVE_POINT,
D3D_PRIMITIVE_LINE,
D3D_PRIMITIVE_TRIANGLE,
D3D_PRIMITIVE_LINE_ADJ = 6,
D3D_PRIMITIVE_TRIANGLE_ADJ,
D3D_PRIMITIVE_1_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_2_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_3_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_4_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_5_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_6_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_7_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_8_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_9_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_10_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_11_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_12_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_13_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_14_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_15_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_16_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_17_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_18_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_19_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_20_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_21_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_22_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_23_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_24_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_25_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_26_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_27_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_28_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_29_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_30_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_31_CONTROL_POINT_PATCH,
D3D_PRIMITIVE_32_CONTROL_POINT_PATCH,
D3D10_PRIMITIVE_UNDEFINED = 0,
D3D10_PRIMITIVE_POINT,
D3D10_PRIMITIVE_LINE,
D3D10_PRIMITIVE_TRIANGLE,
D3D10_PRIMITIVE_LINE_ADJ = 6,
D3D10_PRIMITIVE_TRIANGLE_ADJ,
D3D11_PRIMITIVE_UNDEFINED = 0,
D3D11_PRIMITIVE_POINT,
D3D11_PRIMITIVE_LINE,
D3D11_PRIMITIVE_TRIANGLE,
D3D11_PRIMITIVE_LINE_ADJ = 6,
D3D11_PRIMITIVE_TRIANGLE_ADJ,
D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH,
D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH,
} D3D_PRIMITIVE;
typedef enum D3D_PRIMITIVE_TOPOLOGY typedef enum D3D_PRIMITIVE_TOPOLOGY
{ {
D3D_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, D3D_PRIMITIVE_TOPOLOGY_UNDEFINED = 0,