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tests: Avoid shadowing "l" in test_get_copyable_footprints().
Found with -Wshadow.
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Notes:
Alexandre Julliard
2023-12-07 22:48:02 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/506
@ -19893,7 +19893,7 @@ static void test_get_copyable_footprints(void)
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uint64_t row_sizes[10], total_size;
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uint64_t row_sizes[10], total_size;
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D3D12_RESOURCE_DESC resource_desc;
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D3D12_RESOURCE_DESC resource_desc;
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unsigned int sub_resource_count;
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unsigned int sub_resource_count;
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unsigned int i, j, k, l;
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unsigned int i, j, k;
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ID3D12Device *device;
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ID3D12Device *device;
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UINT row_counts[10];
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UINT row_counts[10];
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ULONG refcount;
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ULONG refcount;
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@ -20090,7 +20090,7 @@ static void test_get_copyable_footprints(void)
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check_copyable_footprints(&resource_desc, 0, sub_resource_count, base_offsets[k],
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check_copyable_footprints(&resource_desc, 0, sub_resource_count, base_offsets[k],
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NULL, NULL, NULL, &total_size);
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NULL, NULL, NULL, &total_size);
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for (l = 0; l < sub_resource_count; ++l)
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for (unsigned int l = 0; l < sub_resource_count; ++l)
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{
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{
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vkd3d_test_push_context("sub-resource %u", l);
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vkd3d_test_push_context("sub-resource %u", l);
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