vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-10-15 13:20:15 +02:00
committed by Henri Verbeet
parent 6fd1a1ce7e
commit fb2b974466
Notes: Henri Verbeet 2024-10-22 20:53:53 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1189
7 changed files with 97 additions and 9 deletions

View File

@@ -265,6 +265,7 @@ vkd3d_shader_tests = \
tests/hlsl/unbounded-array-5.1.shader_test \
tests/hlsl/uniform-parameters.shader_test \
tests/hlsl/uniform-semantics.shader_test \
tests/hlsl/unorm-snorm.shader_test \
tests/hlsl/unroll.shader_test \
tests/hlsl/unsigned.shader_test \
tests/hlsl/vector-indexing-uniform.shader_test \