vkd3d-shader/glsl: Implement VKD3DSIH_STORE_UAV_TYPED.

This commit is contained in:
Henri Verbeet
2024-10-05 20:48:51 +02:00
parent 8e47ecbd92
commit fb17ba18ae
Notes: Henri Verbeet 2024-10-10 20:10:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1171
3 changed files with 261 additions and 30 deletions

View File

@@ -184,7 +184,7 @@ float4 main() : sv_target
}
[test]
todo(glsl) draw quad
draw quad
probe uav 1 (0) rgbai (11, -12, 13, -14)
probe uav 1 (1) rgbai (-15, 16, -17, 18)
@@ -203,5 +203,5 @@ float4 main() : sv_target1
}
[test]
todo(glsl) draw quad
draw quad
probe uav 2 (0) rgba (11.1, 12.2, 13.3, 14.4)