vkd3d-shader/ir: Run validation after lowering instructions.

This commit is contained in:
Giovanni Mascellani 2024-09-05 09:58:09 +02:00 committed by Henri Verbeet
parent ffb7284fb6
commit fade5dd54c
Notes: Henri Verbeet 2024-09-05 16:38:53 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1043

View File

@ -19,6 +19,15 @@
#include "vkd3d_shader_private.h"
#include "vkd3d_types.h"
struct vsir_normalisation_context
{
enum vkd3d_result result;
struct vsir_program *program;
uint64_t config_flags;
const struct vkd3d_shader_compile_info *compile_info;
struct vkd3d_shader_message_context *message_context;
};
static int convert_parameter_info(const struct vkd3d_shader_compile_info *compile_info,
unsigned int *ret_count, const struct vkd3d_shader_parameter1 **ret_parameters)
{
@ -442,9 +451,10 @@ static enum vkd3d_result vsir_program_lower_sm1_sincos(struct vsir_program *prog
}
static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *program,
struct vkd3d_shader_message_context *message_context)
struct vsir_normalisation_context *ctx)
{
struct vkd3d_shader_instruction_array *instructions = &program->instructions;
struct vkd3d_shader_message_context *message_context = ctx->message_context;
unsigned int tmp_idx = ~0u, i;
enum vkd3d_result ret;
@ -6611,13 +6621,45 @@ fail:
return VKD3D_ERROR_OUT_OF_MEMORY;
}
#define vsir_transform(ctx, step) vsir_transform_(ctx, #step, step)
static void vsir_transform_(
struct vsir_normalisation_context *ctx, const char *step_name,
enum vkd3d_result (*step)(struct vsir_program *program, struct vsir_normalisation_context *ctx))
{
if (ctx->result < 0)
return;
if ((ctx->result = step(ctx->program, ctx)) < 0)
{
WARN("Transformation \"%s\" failed with result %u.\n", step_name, ctx->result);
return;
}
if ((ctx->result = vsir_program_validate(ctx->program, ctx->config_flags,
ctx->compile_info->source_name, ctx->message_context)) < 0)
{
WARN("Validation failed with result %u after transformation \"%s\".\n", ctx->result, step_name);
return;
}
}
enum vkd3d_result vsir_program_normalise(struct vsir_program *program, uint64_t config_flags,
const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_message_context *message_context)
{
enum vkd3d_result result = VKD3D_OK;
struct vsir_normalisation_context ctx =
{
.result = VKD3D_OK,
.program = program,
.config_flags = config_flags,
.compile_info = compile_info,
.message_context = message_context,
};
enum vkd3d_result result;
if ((result = vsir_program_lower_instructions(program, message_context)) < 0)
return result;
vsir_transform(&ctx, vsir_program_lower_instructions);
if (ctx.result < 0)
return ctx.result;
if (program->shader_version.major >= 6)
{