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vkd3d-shader/ir: Run validation after lowering instructions.
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commit
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Notes:
Henri Verbeet
2024-09-05 16:38:53 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1043
@ -19,6 +19,15 @@
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#include "vkd3d_shader_private.h"
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#include "vkd3d_types.h"
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struct vsir_normalisation_context
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{
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enum vkd3d_result result;
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struct vsir_program *program;
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uint64_t config_flags;
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const struct vkd3d_shader_compile_info *compile_info;
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struct vkd3d_shader_message_context *message_context;
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};
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static int convert_parameter_info(const struct vkd3d_shader_compile_info *compile_info,
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unsigned int *ret_count, const struct vkd3d_shader_parameter1 **ret_parameters)
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{
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@ -442,9 +451,10 @@ static enum vkd3d_result vsir_program_lower_sm1_sincos(struct vsir_program *prog
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}
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static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *program,
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struct vkd3d_shader_message_context *message_context)
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struct vsir_normalisation_context *ctx)
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{
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struct vkd3d_shader_instruction_array *instructions = &program->instructions;
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struct vkd3d_shader_message_context *message_context = ctx->message_context;
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unsigned int tmp_idx = ~0u, i;
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enum vkd3d_result ret;
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@ -6611,13 +6621,45 @@ fail:
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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#define vsir_transform(ctx, step) vsir_transform_(ctx, #step, step)
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static void vsir_transform_(
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struct vsir_normalisation_context *ctx, const char *step_name,
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enum vkd3d_result (*step)(struct vsir_program *program, struct vsir_normalisation_context *ctx))
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{
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if (ctx->result < 0)
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return;
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if ((ctx->result = step(ctx->program, ctx)) < 0)
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{
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WARN("Transformation \"%s\" failed with result %u.\n", step_name, ctx->result);
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return;
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}
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if ((ctx->result = vsir_program_validate(ctx->program, ctx->config_flags,
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ctx->compile_info->source_name, ctx->message_context)) < 0)
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{
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WARN("Validation failed with result %u after transformation \"%s\".\n", ctx->result, step_name);
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return;
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}
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}
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enum vkd3d_result vsir_program_normalise(struct vsir_program *program, uint64_t config_flags,
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const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_message_context *message_context)
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{
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enum vkd3d_result result = VKD3D_OK;
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struct vsir_normalisation_context ctx =
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{
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.result = VKD3D_OK,
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.program = program,
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.config_flags = config_flags,
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.compile_info = compile_info,
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.message_context = message_context,
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};
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enum vkd3d_result result;
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if ((result = vsir_program_lower_instructions(program, message_context)) < 0)
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return result;
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vsir_transform(&ctx, vsir_program_lower_instructions);
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if (ctx.result < 0)
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return ctx.result;
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if (program->shader_version.major >= 6)
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{
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