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vkd3d-shader/d3d-asm: Implement support for VKD3DSPR_PARAMETER registers.
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Henri Verbeet
2024-10-28 18:12:57 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1223
@ -1189,6 +1189,10 @@ static void shader_print_register(struct vkd3d_d3d_asm_compiler *compiler, const
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vkd3d_string_buffer_printf(buffer, "vWaveLaneIndex");
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vkd3d_string_buffer_printf(buffer, "vWaveLaneIndex");
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break;
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break;
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case VKD3DSPR_PARAMETER:
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vkd3d_string_buffer_printf(buffer, "parameter");
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break;
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case VKD3DSPR_POINT_COORD:
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case VKD3DSPR_POINT_COORD:
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vkd3d_string_buffer_printf(buffer, "vPointCoord");
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vkd3d_string_buffer_printf(buffer, "vPointCoord");
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break;
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break;
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