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vkd3d: Ignore D3D_PRIMITIVE_TOPOLOGY_UNDEFINED.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2910,6 +2910,12 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12Gr
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TRACE("iface %p, topology %#x.\n", iface, topology);
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TRACE("iface %p, topology %#x.\n", iface, topology);
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if (topology == D3D_PRIMITIVE_TOPOLOGY_UNDEFINED)
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{
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WARN("Ignoring D3D_PRIMITIVE_TOPOLOGY_UNDEFINED.\n");
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return;
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}
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list->primitive_topology = vk_topology_from_d3d12_topology(topology);
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list->primitive_topology = vk_topology_from_d3d12_topology(topology);
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d3d12_command_list_invalidate_current_pipeline(list);
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d3d12_command_list_invalidate_current_pipeline(list);
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}
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}
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