tests/shader_runner: Use resource->width instead of resource->size for buffer width.

This commit is contained in:
Elizabeth Figura
2024-06-17 15:39:38 -05:00
committed by Henri Verbeet
parent 76ae871f5b
commit fa570ee1f3
Notes: Henri Verbeet 2024-07-11 00:41:24 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/924
3 changed files with 5 additions and 3 deletions

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@@ -111,7 +111,6 @@ struct resource
enum resource_dimension dimension;
DXGI_FORMAT format;
unsigned int size;
unsigned int texel_size;
unsigned int width, height;
unsigned int sample_count;