diff --git a/tests/d3dbc/nrm.shader_test b/tests/d3dbc/nrm.shader_test index 7bfc0dd04..f6b332f1b 100644 --- a/tests/d3dbc/nrm.shader_test +++ b/tests/d3dbc/nrm.shader_test @@ -25,7 +25,7 @@ ffff0300 % ps_3_0 [test] draw quad -probe (320, 240) f32(.707106769, .707106769, 0, .707106769) +probe (320, 240) f32(.707106769, .707106769, 0, .707106769) 1 [pixel shader d3dbc-hex] ffff0300 % ps_3_0 @@ -39,7 +39,7 @@ ffff0300 % ps_3_0 [test] uniform 0 float4 .1 .1 .1 .1 draw quad -probe (320, 240) f32(.707106769, .707106769, .1, .1) +probe (320, 240) f32(.707106769, .707106769, .1, .1) 1 [pixel shader d3dbc-hex] ffff0300 % ps_3_0 @@ -86,7 +86,7 @@ ffff0300 % ps_3_0 [test] draw quad -probe (320, 240) f32(0, .707106769, .707106769, .707106769) +probe (320, 240) f32(0, .707106769, .707106769, .707106769) 1 [pixel shader d3dbc-hex] ffff0300 % ps_3_0 @@ -110,7 +110,7 @@ ffff0300 % ps_3_0 [test] draw quad -probe (320, 240) f32(0, .707106769, .707106769, .707106769) +probe (320, 240) f32(0, .707106769, .707106769, .707106769) 1 [pixel shader d3dbc-hex] ffff0300 % ps_3_0 @@ -139,4 +139,4 @@ ffff0300 % ps_3_0 [test] uniform 0 float4 1.0 1.0 0.0 2.0 draw quad -probe (320, 240) f32(.447213590, 0, .894427180, .447213590) +probe (320, 240) f32(.447213590, 0, .894427180, .447213590) 1