mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
tests: Test signature reflection for hull shaders.
This commit is contained in:
parent
ae2d86b99c
commit
f771f081d9
Notes:
Henri Verbeet
2024-10-16 21:47:54 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1187
@ -2410,6 +2410,129 @@ static void test_signature_reflection(void)
|
||||
{"sv_position", 0, 4, D3D_NAME_POSITION, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0},
|
||||
};
|
||||
|
||||
static const char hs1_source[] =
|
||||
"struct hs_data\n"
|
||||
"{\n"
|
||||
" float4 x : sv_position;\n"
|
||||
" float4 y : position;\n"
|
||||
"};\n"
|
||||
"struct patch_constant_data\n"
|
||||
"{\n"
|
||||
" float edges[4] : sv_tessfactor;\n"
|
||||
" float inside[2] : sv_insidetessfactor;\n"
|
||||
" float4 x : sv_position;\n"
|
||||
" float4 y : position;\n"
|
||||
" float4 apple : apple;\n"
|
||||
"};\n"
|
||||
"patch_constant_data patch_constant(\n"
|
||||
" in uint a : sv_primitiveid,\n"
|
||||
" in float4 b : sv_position)\n"
|
||||
"{\n"
|
||||
" return (patch_constant_data)0;\n"
|
||||
"}\n"
|
||||
"[domain(\"quad\")]\n"
|
||||
"[outputcontrolpoints(1)]\n"
|
||||
"[partitioning(\"integer\")]\n"
|
||||
"[outputtopology(\"point\")]\n"
|
||||
"[patchconstantfunc(\"patch_constant\")]\n"
|
||||
"hs_data main(\n"
|
||||
" in uint a : sv_outputcontrolpointid,\n"
|
||||
" in uint b : sv_primitiveid,\n"
|
||||
" in float4 c : sv_position)\n"
|
||||
"{\n"
|
||||
" return (hs_data)0;\n"
|
||||
"}\n";
|
||||
|
||||
static const D3D12_SIGNATURE_PARAMETER_DESC hs1_outputs[] =
|
||||
{
|
||||
{"sv_position", 0, 0, D3D_NAME_POSITION, D3D_REGISTER_COMPONENT_FLOAT32, 0xf},
|
||||
{"position", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf},
|
||||
};
|
||||
|
||||
static const D3D12_SIGNATURE_PARAMETER_DESC hs1_patch_constants[] =
|
||||
{
|
||||
{"sv_tessfactor", 0, 0, D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
{"sv_tessfactor", 1, 1, D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
{"sv_tessfactor", 2, 2, D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
{"sv_tessfactor", 3, 3, D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
{"sv_insidetessfactor", 0, 4, D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
{"sv_insidetessfactor", 1, 5, D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
{"sv_position", 0, 6, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf},
|
||||
{"position", 0, 7, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf},
|
||||
{"apple", 0, 8, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf},
|
||||
};
|
||||
|
||||
static const char hs2_source[] =
|
||||
"struct hs_data\n"
|
||||
"{\n"
|
||||
" float4 x : sv_position;\n"
|
||||
"};\n"
|
||||
"struct patch_constant_data\n"
|
||||
"{\n"
|
||||
" float edges[3] : sv_tessfactor;\n"
|
||||
" float inside : sv_insidetessfactor;\n"
|
||||
"};\n"
|
||||
"patch_constant_data patch_constant(in uint a : sv_primitiveid)\n"
|
||||
"{\n"
|
||||
" return (patch_constant_data)0;\n"
|
||||
"}\n"
|
||||
"[domain(\"tri\")]\n"
|
||||
"[outputcontrolpoints(1)]\n"
|
||||
"[partitioning(\"integer\")]\n"
|
||||
"[outputtopology(\"point\")]\n"
|
||||
"[patchconstantfunc(\"patch_constant\")]\n"
|
||||
"hs_data main(in uint a : sv_outputcontrolpointid)\n"
|
||||
"{\n"
|
||||
" return (hs_data)0;\n"
|
||||
"}\n";
|
||||
|
||||
static const D3D12_SIGNATURE_PARAMETER_DESC hs2_outputs[] =
|
||||
{
|
||||
{"sv_position", 0, 0, D3D_NAME_POSITION, D3D_REGISTER_COMPONENT_FLOAT32, 0xf},
|
||||
};
|
||||
|
||||
static const D3D12_SIGNATURE_PARAMETER_DESC hs2_patch_constants[] =
|
||||
{
|
||||
{"sv_tessfactor", 0, 0, D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
{"sv_tessfactor", 1, 1, D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
{"sv_tessfactor", 2, 2, D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
{"sv_insidetessfactor", 0, 3, D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
};
|
||||
|
||||
static const char hs3_source[] =
|
||||
"struct hs_data\n"
|
||||
"{\n"
|
||||
" float4 x : sv_position;\n"
|
||||
"};\n"
|
||||
"struct patch_constant_data\n"
|
||||
"{\n"
|
||||
" float edges[2] : sv_tessfactor;\n"
|
||||
"};\n"
|
||||
"patch_constant_data patch_constant(in uint a : sv_primitiveid)\n"
|
||||
"{\n"
|
||||
" return (patch_constant_data)0;\n"
|
||||
"}\n"
|
||||
"[domain(\"isoline\")]\n"
|
||||
"[outputcontrolpoints(1)]\n"
|
||||
"[partitioning(\"integer\")]\n"
|
||||
"[outputtopology(\"point\")]\n"
|
||||
"[patchconstantfunc(\"patch_constant\")]\n"
|
||||
"hs_data main(in uint a : sv_outputcontrolpointid)\n"
|
||||
"{\n"
|
||||
" return (hs_data)0;\n"
|
||||
"}\n";
|
||||
|
||||
static const D3D12_SIGNATURE_PARAMETER_DESC hs3_outputs[] =
|
||||
{
|
||||
{"sv_position", 0, 0, D3D_NAME_POSITION, D3D_REGISTER_COMPONENT_FLOAT32, 0xf},
|
||||
};
|
||||
|
||||
static const D3D12_SIGNATURE_PARAMETER_DESC hs3_patch_constants[] =
|
||||
{
|
||||
{"sv_tessfactor", 0, 0, D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
{"sv_tessfactor", 1, 1, D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe},
|
||||
};
|
||||
|
||||
static const struct
|
||||
{
|
||||
const char *source;
|
||||
@ -2419,6 +2542,8 @@ static void test_signature_reflection(void)
|
||||
unsigned int input_count;
|
||||
const D3D12_SIGNATURE_PARAMETER_DESC *outputs;
|
||||
unsigned int output_count;
|
||||
const D3D12_SIGNATURE_PARAMETER_DESC *patch_constants;
|
||||
unsigned int patch_constant_count;
|
||||
bool signature_elements_todo;
|
||||
}
|
||||
tests[] =
|
||||
@ -2429,19 +2554,22 @@ static void test_signature_reflection(void)
|
||||
{vs2_source, "vs_4_0", true, vs2_inputs, ARRAY_SIZE(vs2_inputs), vs2_legacy_outputs, ARRAY_SIZE(vs2_legacy_outputs)},
|
||||
{ps1_source, "ps_4_1", false, ps1_inputs, ARRAY_SIZE(ps1_inputs), ps1_outputs, ARRAY_SIZE(ps1_outputs)},
|
||||
{ps2_source, "ps_4_0", true, ps2_inputs, ARRAY_SIZE(ps2_inputs), ps2_outputs, ARRAY_SIZE(ps2_outputs)},
|
||||
{cs1_source, "cs_5_0", false, NULL, 0, NULL, 0},
|
||||
{ps3_source, "ps_4_0", false, ps3_inputs, ARRAY_SIZE(ps3_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), true},
|
||||
{ps4_source, "ps_4_0", false, ps4_inputs, ARRAY_SIZE(ps4_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), true},
|
||||
{ps5_source, "ps_4_0", false, ps5_inputs, ARRAY_SIZE(ps5_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), true},
|
||||
{ps6_source, "ps_4_0", false, ps6_inputs, ARRAY_SIZE(ps6_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), true},
|
||||
{ps7_source, "ps_4_0", false, ps7_inputs, ARRAY_SIZE(ps7_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), true},
|
||||
{ps8_source, "ps_4_0", false, ps8_inputs, ARRAY_SIZE(ps8_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), true},
|
||||
{ps9_source, "ps_4_0", false, ps9_inputs, ARRAY_SIZE(ps9_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), true},
|
||||
{vs3_source, "vs_4_0", false, vs3_inputs, ARRAY_SIZE(vs3_inputs), vs3_outputs, ARRAY_SIZE(vs3_outputs), true},
|
||||
{ps10_source, "ps_4_0", false, ps10_inputs, ARRAY_SIZE(ps10_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), true},
|
||||
{ps11_source, "ps_4_0", false, ps11_inputs, ARRAY_SIZE(ps11_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), true},
|
||||
{vs4_source, "vs_4_0", false, vs4_inputs, ARRAY_SIZE(vs4_inputs), vs4_outputs, ARRAY_SIZE(vs4_outputs), true},
|
||||
{vs5_source, "vs_4_0", false, vs5_inputs, ARRAY_SIZE(vs5_inputs), vs5_outputs, ARRAY_SIZE(vs5_outputs), true},
|
||||
{cs1_source, "cs_5_0"},
|
||||
{ps3_source, "ps_4_0", false, ps3_inputs, ARRAY_SIZE(ps3_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true},
|
||||
{ps4_source, "ps_4_0", false, ps4_inputs, ARRAY_SIZE(ps4_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true},
|
||||
{ps5_source, "ps_4_0", false, ps5_inputs, ARRAY_SIZE(ps5_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true},
|
||||
{ps6_source, "ps_4_0", false, ps6_inputs, ARRAY_SIZE(ps6_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true},
|
||||
{ps7_source, "ps_4_0", false, ps7_inputs, ARRAY_SIZE(ps7_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true},
|
||||
{ps8_source, "ps_4_0", false, ps8_inputs, ARRAY_SIZE(ps8_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true},
|
||||
{ps9_source, "ps_4_0", false, ps9_inputs, ARRAY_SIZE(ps9_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true},
|
||||
{vs3_source, "vs_4_0", false, vs3_inputs, ARRAY_SIZE(vs3_inputs), vs3_outputs, ARRAY_SIZE(vs3_outputs), NULL, 0, true},
|
||||
{ps10_source, "ps_4_0", false, ps10_inputs, ARRAY_SIZE(ps10_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true},
|
||||
{ps11_source, "ps_4_0", false, ps11_inputs, ARRAY_SIZE(ps11_inputs), ps_outputs_simple, ARRAY_SIZE(ps_outputs_simple), NULL, 0, true},
|
||||
{vs4_source, "vs_4_0", false, vs4_inputs, ARRAY_SIZE(vs4_inputs), vs4_outputs, ARRAY_SIZE(vs4_outputs), NULL, 0, true},
|
||||
{vs5_source, "vs_4_0", false, vs5_inputs, ARRAY_SIZE(vs5_inputs), vs5_outputs, ARRAY_SIZE(vs5_outputs), NULL, 0, true},
|
||||
{hs1_source, "hs_5_0", false, NULL, 0, hs1_outputs, ARRAY_SIZE(hs1_outputs), hs1_patch_constants, ARRAY_SIZE(hs1_patch_constants)},
|
||||
{hs2_source, "hs_5_0", false, NULL, 0, hs2_outputs, ARRAY_SIZE(hs2_outputs), hs2_patch_constants, ARRAY_SIZE(hs2_patch_constants)},
|
||||
{hs3_source, "hs_5_0", false, NULL, 0, hs3_outputs, ARRAY_SIZE(hs3_outputs), hs3_patch_constants, ARRAY_SIZE(hs3_patch_constants)},
|
||||
};
|
||||
|
||||
for (unsigned int i = 0; i < ARRAY_SIZE(tests); ++i)
|
||||
@ -2461,6 +2589,9 @@ static void test_signature_reflection(void)
|
||||
"Got %u input parameters.\n", shader_desc.InputParameters);
|
||||
ok(shader_desc.OutputParameters == tests[i].output_count,
|
||||
"Got %u output parameters.\n", shader_desc.OutputParameters);
|
||||
todo_if(tests[i].patch_constant_count != 0)
|
||||
ok(shader_desc.PatchConstantParameters == tests[i].patch_constant_count,
|
||||
"Got %u patch constant parameters.\n", shader_desc.PatchConstantParameters);
|
||||
|
||||
for (unsigned int j = 0; j < shader_desc.InputParameters; ++j)
|
||||
{
|
||||
@ -2486,6 +2617,18 @@ static void test_signature_reflection(void)
|
||||
hr = reflection->lpVtbl->GetOutputParameterDesc(reflection, shader_desc.OutputParameters, &desc);
|
||||
ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
|
||||
|
||||
for (unsigned int j = 0; j < shader_desc.PatchConstantParameters; ++j)
|
||||
{
|
||||
vkd3d_test_push_context("Patch constant %u", j);
|
||||
hr = reflection->lpVtbl->GetPatchConstantParameterDesc(reflection, j, &desc);
|
||||
todo ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
|
||||
check_signature_element(&desc, &tests[i].patch_constants[j], tests[i].signature_elements_todo);
|
||||
vkd3d_test_pop_context();
|
||||
}
|
||||
|
||||
hr = reflection->lpVtbl->GetPatchConstantParameterDesc(reflection, shader_desc.PatchConstantParameters, &desc);
|
||||
todo ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
|
||||
|
||||
ID3D10Blob_Release(code);
|
||||
refcount = reflection->lpVtbl->Release(reflection);
|
||||
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
|
||||
|
Loading…
Reference in New Issue
Block a user