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vkd3d-shader/glsl: Implement VKD3DSIH_LD_UAV_TYPED.
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Notes:
Henri Verbeet
2024-10-22 20:55:33 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1206
@@ -51,5 +51,5 @@ void main()
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}
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[test]
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todo(glsl) dispatch 1 1 1
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dispatch 1 1 1
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probe uav 0 (0, 0) r (0.2)
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