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vkd3d-shader/sm1: Introduce a parser for the legacy D3D byte-code format.
This is largely derived from the parser in Wine/wined3d, as of wine-6.18. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
28316b2694
commit
f7662f9878
@@ -184,6 +184,7 @@ libvkd3d_shader_la_SOURCES = \
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include/private/vkd3d_memory.h \
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include/vkd3d_shader.h \
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libs/vkd3d-shader/checksum.c \
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libs/vkd3d-shader/d3dbc.c \
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libs/vkd3d-shader/dxbc.c \
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libs/vkd3d-shader/glsl.c \
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libs/vkd3d-shader/hlsl.c \
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