tests/shader_runner: Correct the minification filter and mipmap mode calculations.

This commit is contained in:
Shaun Ren
2025-08-23 02:15:43 -04:00
committed by Henri Verbeet
parent d6bed4be37
commit f6cebdb26d
Notes: Henri Verbeet 2025-09-03 13:09:54 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1698
4 changed files with 11 additions and 9 deletions

View File

@@ -1003,8 +1003,8 @@ static VkDescriptorSetLayout create_descriptor_set_layout(struct vulkan_shader_r
const struct sampler *sampler = &runner->r.samplers[i];
sampler_desc.magFilter = (sampler->filter & 0x4) ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
sampler_desc.minFilter = (sampler->filter & 0x1) ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
sampler_desc.mipmapMode = (sampler->filter & 0x10) ? VK_SAMPLER_MIPMAP_MODE_LINEAR : VK_SAMPLER_MIPMAP_MODE_NEAREST;
sampler_desc.minFilter = (sampler->filter & 0x10) ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
sampler_desc.mipmapMode = (sampler->filter & 0x1) ? VK_SAMPLER_MIPMAP_MODE_LINEAR : VK_SAMPLER_MIPMAP_MODE_NEAREST;
sampler_desc.addressModeU = vk_address_mode_from_d3d12(sampler->u_address);
sampler_desc.addressModeV = vk_address_mode_from_d3d12(sampler->v_address);
sampler_desc.addressModeW = vk_address_mode_from_d3d12(sampler->w_address);