vkd3d-shader: Introduce vkd3d_shader_parser_error().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2021-10-06 17:11:46 +02:00
committed by Alexandre Julliard
parent a0c2e52b4b
commit f5c6f2ea0e
3 changed files with 17 additions and 15 deletions

View File

@@ -378,6 +378,18 @@ static void vkd3d_shader_parser_destroy(struct vkd3d_shader_parser *parser)
shader_sm4_free(parser);
}
void VKD3D_PRINTF_FUNC(3, 4) vkd3d_shader_parser_error(struct vkd3d_shader_parser *parser,
enum vkd3d_shader_error error, const char *format, ...)
{
va_list args;
va_start(args, format);
vkd3d_shader_verror(parser->message_context, &parser->location, error, format, args);
va_end(args);
parser->failed = true;
}
static int vkd3d_shader_validate_compile_info(const struct vkd3d_shader_compile_info *compile_info,
bool validate_target_type)
{