diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index 6b2805e87..1b7bdd196 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -2740,6 +2740,10 @@ VKD3D_SHADER_API const enum vkd3d_shader_target_type *vkd3d_shader_get_supported * source code or byte code. * * This version of vkd3d-shader supports the following transformations: + * - VKD3D_SHADER_SOURCE_DXBC_DXIL to VKD3D_SHADER_TARGET_SPIRV_BINARY + * - VKD3D_SHADER_SOURCE_DXBC_DXIL to VKD3D_SHADER_TARGET_SPIRV_TEXT + * (if vkd3d was compiled with SPIRV-Tools) + * - VKD3D_SHADER_SOURCE_DXBC_DXIL to VKD3D_SHADER_TARGET_D3D_ASM * - VKD3D_SHADER_SOURCE_DXBC_TPF to VKD3D_SHADER_TARGET_SPIRV_BINARY * - VKD3D_SHADER_SOURCE_DXBC_TPF to VKD3D_SHADER_TARGET_SPIRV_TEXT * (if vkd3d was compiled with SPIRV-Tools) @@ -2952,6 +2956,7 @@ VKD3D_SHADER_API int vkd3d_shader_convert_root_signature(struct vkd3d_shader_ver * VKD3D_SHADER_RESOURCE_DATA_FLOAT.) * * Currently this function supports the following code types: + * - VKD3D_SHADER_SOURCE_DXBC_DXIL * - VKD3D_SHADER_SOURCE_DXBC_TPF * - VKD3D_SHADER_SOURCE_D3D_BYTECODE *