vkd3d-shader/msl: Implement switches.

This commit is contained in:
Henri Verbeet
2025-05-23 16:15:49 +02:00
parent 79be1d3051
commit f538085e41
Notes: Henri Verbeet 2025-06-10 18:06:32 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1554
3 changed files with 67 additions and 26 deletions

View File

@@ -115,7 +115,7 @@ float4 main(data input) : SV_Target
[test]
clear rtv 0 -1.0 -1.0 -1.0 -1.0
todo(msl) draw triangle list 3
draw triangle list 3
probe (0, 0) rgba ( 0.0, 0.0, 0.0, 0.0)
probe (1, 0) rgba ( 1.0, 12.0, 13.0, 14.0)
probe (2, 0) rgba ( 2.0, 15.0, 16.0, 22.0)