From f470eb2a1a137e4c010854b16d3dfae2049a097e Mon Sep 17 00:00:00 2001 From: Giovanni Mascellani Date: Thu, 10 Oct 2024 23:06:40 +0200 Subject: [PATCH] vkd3d-shader/ir: Validate the line detail SV_TessFactor signature element for isolines domains. --- libs/vkd3d-shader/ir.c | 1 + 1 file changed, 1 insertion(+) diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index eb38b285..851f50c3 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -6790,6 +6790,7 @@ sysval_validation_data[] = [VKD3D_SHADER_SV_TESS_FACTOR_QUADINT] = {0, 0, HS_BIT | DS_BIT, VKD3D_SHADER_COMPONENT_FLOAT, 1}, [VKD3D_SHADER_SV_TESS_FACTOR_TRIEDGE] = {0, 0, HS_BIT | DS_BIT, VKD3D_SHADER_COMPONENT_FLOAT, 1}, [VKD3D_SHADER_SV_TESS_FACTOR_TRIINT] = {0, 0, HS_BIT | DS_BIT, VKD3D_SHADER_COMPONENT_FLOAT, 1}, + [VKD3D_SHADER_SV_TESS_FACTOR_LINEDET] = {0, 0, HS_BIT | DS_BIT, VKD3D_SHADER_COMPONENT_FLOAT, 1}, }; static void vsir_validate_signature_element(struct validation_context *ctx,