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vkd3d-shader/spirv: Use vsir_opcode_get_name() in spirv_compiler_emit_ext_glsl_instruction().
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Notes:
Henri Verbeet
2025-06-16 17:48:30 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1566
@@ -7761,16 +7761,18 @@ static void spirv_compiler_emit_ext_glsl_instruction(struct spirv_compiler *comp
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|| instruction->opcode == VKD3DSIH_FIRSTBIT_LO || instruction->opcode == VKD3DSIH_FIRSTBIT_SHI))
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{
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/* At least some drivers support this anyway, but if validation is enabled it will fail. */
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FIXME("Unsupported 64-bit source for handler %#x.\n", instruction->opcode);
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spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_NOT_IMPLEMENTED,
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"64-bit source for handler %#x is not supported.", instruction->opcode);
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"64-bit source for instruction \"%s\" (%#x) is not supported.",
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vsir_opcode_get_name(instruction->opcode, "<unknown>"), instruction->opcode);
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return;
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}
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glsl_inst = spirv_compiler_map_ext_glsl_instruction(instruction);
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if (glsl_inst == GLSLstd450Bad)
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{
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ERR("Unexpected instruction %#x.\n", instruction->opcode);
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spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_NOT_IMPLEMENTED,
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"Unhandled instruction \"%s\" (%#x).",
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vsir_opcode_get_name(instruction->opcode, "<unknown>"), instruction->opcode);
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return;
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}
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