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vkd3d-shader/hlsl: Add a hlsl_block_add_resource_store() helper.
This commit is contained in:
committed by
Henri Verbeet
parent
e7ff5da5b1
commit
f4042ba752
Notes:
Henri Verbeet
2025-03-10 15:23:02 +01:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1404
@@ -1530,6 +1530,8 @@ struct hlsl_ir_node *hlsl_block_add_load_index(struct hlsl_ctx *ctx, struct hlsl
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void hlsl_block_add_loop(struct hlsl_ctx *ctx, struct hlsl_block *block,
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struct hlsl_block *iter, struct hlsl_block *body, enum hlsl_loop_unroll_type unroll_type,
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unsigned int unroll_limit, const struct vkd3d_shader_location *loc);
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void hlsl_block_add_resource_store(struct hlsl_ctx *ctx, struct hlsl_block *block, const struct hlsl_deref *resource,
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struct hlsl_ir_node *coords, struct hlsl_ir_node *value, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *hlsl_block_add_simple_load(struct hlsl_ctx *ctx, struct hlsl_block *block,
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struct hlsl_ir_var *var, const struct vkd3d_shader_location *loc);
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void hlsl_block_add_simple_store(struct hlsl_ctx *ctx, struct hlsl_block *block,
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@@ -1653,8 +1655,6 @@ struct hlsl_ir_node *hlsl_new_matrix_swizzle(struct hlsl_ctx *ctx, struct hlsl_m
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unsigned int width, struct hlsl_ir_node *val, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *hlsl_new_resource_load(struct hlsl_ctx *ctx,
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const struct hlsl_resource_load_params *params, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *hlsl_new_resource_store(struct hlsl_ctx *ctx, const struct hlsl_deref *resource,
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struct hlsl_ir_node *coords, struct hlsl_ir_node *value, const struct vkd3d_shader_location *loc);
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struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name,
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struct hlsl_struct_field *fields, size_t field_count);
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struct hlsl_ir_node *hlsl_new_swizzle(struct hlsl_ctx *ctx, uint32_t s, unsigned int components,
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