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vkd3d-shader/hlsl: Ignore the 'groupshared' modifier for non-compute shaders.
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Notes:
Henri Verbeet
2025-06-24 16:31:45 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1553
@@ -183,6 +183,7 @@ enum vkd3d_shader_error
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VKD3D_SHADER_WARNING_HLSL_NON_FINITE_RESULT = 5304,
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VKD3D_SHADER_WARNING_HLSL_IGNORED_ATTRIBUTE = 5305,
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VKD3D_SHADER_WARNING_HLSL_IGNORED_DEFAULT_VALUE = 5306,
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VKD3D_SHADER_WARNING_HLSL_IGNORED_MODIFIER = 5307,
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VKD3D_SHADER_ERROR_GLSL_INTERNAL = 6000,
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VKD3D_SHADER_ERROR_GLSL_BINDING_NOT_FOUND = 6001,
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