libs/vkd3d: Implement d3d12_device_CreateSampler().

This commit is contained in:
Józef Kucia
2017-07-12 13:10:44 +02:00
parent 8a455b6043
commit f3d297574a
4 changed files with 138 additions and 7 deletions

View File

@@ -764,6 +764,119 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_D
return S_OK;
}
/* samplers */
static void d3d12_sampler_desc_destroy(struct d3d12_sampler_desc *sampler, struct d3d12_device *device)
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
if (sampler->magic != VKD3D_DESCRIPTOR_MAGIC_SAMPLER)
return;
VK_CALL(vkDestroySampler(device->vk_device, sampler->vk_sampler, NULL));
memset(sampler, 0, sizeof(*sampler));
}
static VkFilter vk_filter_from_d3d12(D3D12_FILTER_TYPE type)
{
switch (type)
{
case D3D12_FILTER_TYPE_POINT:
return VK_FILTER_NEAREST;
case D3D12_FILTER_TYPE_LINEAR:
return VK_FILTER_LINEAR;
default:
FIXME("Unhandled filter type %#x.\n", type);
return VK_FILTER_NEAREST;
}
}
static VkSamplerMipmapMode vk_mipmap_mode_from_d3d12(D3D12_FILTER_TYPE type)
{
switch (type)
{
case D3D12_FILTER_TYPE_POINT:
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
case D3D12_FILTER_TYPE_LINEAR:
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
default:
FIXME("Unhandled filter type %#x.\n", type);
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
}
}
static VkSamplerAddressMode vk_address_mode_from_d3d12(D3D12_TEXTURE_ADDRESS_MODE mode)
{
switch (mode)
{
case D3D12_TEXTURE_ADDRESS_MODE_WRAP:
return VK_SAMPLER_ADDRESS_MODE_REPEAT;
case D3D12_TEXTURE_ADDRESS_MODE_MIRROR:
return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
case D3D12_TEXTURE_ADDRESS_MODE_CLAMP:
return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
case D3D12_TEXTURE_ADDRESS_MODE_BORDER:
return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
/* D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE requires VK_KHR_mirror_clamp_to_edge. */
default:
FIXME("Unhandled address mode %#x.\n", mode);
return VK_SAMPLER_ADDRESS_MODE_REPEAT;
}
}
void d3d12_sampler_desc_create_sampler(struct d3d12_sampler_desc *sampler,
struct d3d12_device *device, const D3D12_SAMPLER_DESC *desc)
{
const struct vkd3d_vk_device_procs *vk_procs;
struct VkSamplerCreateInfo sampler_desc;
VkResult vr;
vk_procs = &device->vk_procs;
d3d12_sampler_desc_destroy(sampler, device);
if (!desc)
{
WARN("NULL sampler desc.\n");
return;
}
if (D3D12_DECODE_FILTER_REDUCTION(desc->Filter) == D3D12_FILTER_REDUCTION_TYPE_MINIMUM
|| D3D12_DECODE_FILTER_REDUCTION(desc->Filter) == D3D12_FILTER_REDUCTION_TYPE_MAXIMUM)
FIXME("Min/max reduction mode not supported.\n");
if (desc->AddressU == D3D12_TEXTURE_ADDRESS_MODE_BORDER
|| desc->AddressV == D3D12_TEXTURE_ADDRESS_MODE_BORDER
|| desc->AddressW == D3D12_TEXTURE_ADDRESS_MODE_BORDER)
FIXME("Ignoring border color {%.8e, %.8e, %.8e, %.8e}.\n",
desc->BorderColor[0], desc->BorderColor[1], desc->BorderColor[2], desc->BorderColor[3]);
sampler_desc.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
sampler_desc.pNext = NULL;
sampler_desc.flags = 0;
sampler_desc.magFilter = vk_filter_from_d3d12(D3D12_DECODE_MAG_FILTER(desc->Filter));
sampler_desc.minFilter = vk_filter_from_d3d12(D3D12_DECODE_MIN_FILTER(desc->Filter));
sampler_desc.mipmapMode = vk_mipmap_mode_from_d3d12(D3D12_DECODE_MIP_FILTER(desc->Filter));
sampler_desc.addressModeU = vk_address_mode_from_d3d12(desc->AddressU);
sampler_desc.addressModeV = vk_address_mode_from_d3d12(desc->AddressV);
sampler_desc.addressModeW = vk_address_mode_from_d3d12(desc->AddressW);
sampler_desc.mipLodBias = desc->MipLODBias;
sampler_desc.anisotropyEnable = D3D12_DECODE_IS_ANISOTROPIC_FILTER(desc->Filter);
sampler_desc.maxAnisotropy = desc->MaxAnisotropy;
sampler_desc.compareEnable = D3D12_DECODE_IS_COMPARISON_FILTER(desc->Filter);
sampler_desc.compareOp = sampler_desc.compareEnable ? vk_compare_op_from_d3d12(desc->ComparisonFunc) : 0;
sampler_desc.minLod = desc->MinLOD;
sampler_desc.maxLod = desc->MaxLOD;
sampler_desc.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
sampler_desc.unnormalizedCoordinates = VK_FALSE;
if ((vr = VK_CALL(vkCreateSampler(device->vk_device, &sampler_desc, NULL, &sampler->vk_sampler))) < 0)
{
WARN("Failed to create Vulkan sampler, vr %d.\n", vr);
return;
}
sampler->magic = VKD3D_DESCRIPTOR_MAGIC_SAMPLER;
}
/* RTVs */
static void d3d12_rtv_desc_destroy(struct d3d12_rtv_desc *rtv, struct d3d12_device *device)
{
@@ -969,7 +1082,16 @@ static ULONG STDMETHODCALLTYPE d3d12_descriptor_heap_Release(ID3D12DescriptorHea
struct d3d12_device *device = heap->device;
unsigned int i;
if (heap->desc.Type == D3D12_DESCRIPTOR_HEAP_TYPE_RTV)
if (heap->desc.Type == D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER)
{
struct d3d12_sampler_desc *samplers = (struct d3d12_sampler_desc *)heap->descriptors;
for (i = 0; i < heap->desc.NumDescriptors; ++i)
{
d3d12_sampler_desc_destroy(&samplers[i], device);
}
}
else if (heap->desc.Type == D3D12_DESCRIPTOR_HEAP_TYPE_RTV)
{
struct d3d12_rtv_desc *rtvs = (struct d3d12_rtv_desc *)heap->descriptors;