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vkd3d: Ignore redundant IASetPrimitiveTopology() calls.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3008,6 +3008,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12Gr
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return;
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}
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if (list->primitive_topology == topology)
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return;
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list->primitive_topology = topology;
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d3d12_command_list_invalidate_current_pipeline(list);
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}
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