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vkd3d-shader: Do not validate the target type in vkd3d_shader_scan().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
9fef9fe2bc
commit
f3050be89d
@@ -1025,7 +1025,7 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
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if (messages)
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if (messages)
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*messages = NULL;
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*messages = NULL;
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if ((ret = vkd3d_shader_validate_compile_info(compile_info, true)) < 0)
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if ((ret = vkd3d_shader_validate_compile_info(compile_info, false)) < 0)
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return ret;
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return ret;
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vkd3d_shader_message_context_init(&message_context, compile_info->log_level);
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vkd3d_shader_message_context_init(&message_context, compile_info->log_level);
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