From f28d39b609036ce9bc3a4baaf6cda012fc2e3002 Mon Sep 17 00:00:00 2001 From: Andrey Gusev Date: Sun, 29 Sep 2024 17:44:55 +0300 Subject: [PATCH] vkd3d-utils: Store the actual serialisation return value in D3DStripShader(). --- libs/vkd3d-utils/vkd3d_utils_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-utils/vkd3d_utils_main.c b/libs/vkd3d-utils/vkd3d_utils_main.c index aab6f3b1..ac4475ef 100644 --- a/libs/vkd3d-utils/vkd3d_utils_main.c +++ b/libs/vkd3d-utils/vkd3d_utils_main.c @@ -942,7 +942,7 @@ HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID sections[section_count++] = *src_section; } - if ((ret = vkd3d_shader_serialize_dxbc(section_count, sections, &dst_dxbc, NULL) < 0)) + if ((ret = vkd3d_shader_serialize_dxbc(section_count, sections, &dst_dxbc, NULL)) < 0) { WARN("Failed to serialise DXBC, ret %d.\n", ret); hr = hresult_from_vkd3d_result(ret);