libs/vkd3d: Implement d3d12_device_CreateDepthStencilView().

This commit is contained in:
Henri Verbeet
2016-11-02 19:46:17 +01:00
parent 2e10db6f8e
commit f252d6cd31
3 changed files with 101 additions and 1 deletions

View File

@@ -838,8 +838,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device *
ID3D12Resource *resource, const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,
D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
{
FIXME("iface %p, resource %p, desc %p, descriptor %#lx stub!\n",
TRACE("iface %p, resource %p, desc %p, descriptor %#lx.\n",
iface, resource, desc, descriptor.ptr);
d3d12_dsv_desc_create_dsv((struct d3d12_dsv_desc *)descriptor.ptr,
impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
}
static void STDMETHODCALLTYPE d3d12_device_CreateSampler(ID3D12Device *iface,