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vkd3d-shader/hlsl: Add a stub for the noise() intrinsic.
This function is used in tx_1_0 code, but is also supported in fx_2_0 and fx_4_0 expressions. Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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committed by
Henri Verbeet
parent
93e1a8c784
commit
f135f7fe07
Notes:
Henri Verbeet
2025-06-19 20:52:05 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1564
@@ -734,6 +734,7 @@ enum hlsl_ir_expr_op
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HLSL_OP1_ISINF,
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HLSL_OP1_LOG2,
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HLSL_OP1_LOGIC_NOT,
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HLSL_OP1_NOISE,
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HLSL_OP1_NEG,
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HLSL_OP1_RCP,
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HLSL_OP1_REINTERPRET,
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