tests/hlsl: Add float64 wave op tests.

This commit is contained in:
Conor McCarthy 2024-12-03 11:56:01 +10:00 committed by Henri Verbeet
parent 9d4bcc951d
commit f0f8bb3f36
Notes: Henri Verbeet 2024-12-09 16:17:26 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/820
4 changed files with 289 additions and 0 deletions

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@ -461,3 +461,239 @@ probe rtv 0 (1, 1) rgba (1.0, 0.0, 0.0, 1.0)
probe uav 1 (1) rgba (0.5, 0.25, 1.0, 0.75)
probe uav 1 (2) rgba (0.5, 0.25, 1.0, 0.75)
probe uav 1 (3) rgba (0.5, 0.25, 1.0, 0.75)
[require]
shader model >= 6.0
wave-ops
float64
format r32g32-float uav-load
format r32g32b32a32-uint uav-load
[uav 0]
format r32g32-float
size (buffer, 4)
3.5 1.0
3.5 1.0
3.5 1.5
3.5 1.0
[uav 1]
format r32g32b32a32-uint
size (buffer, 16)
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
[compute shader]
RWBuffer<float2> u0;
RWBuffer<uint4> u1;
[numthreads(4, 1, 1)]
void main(uint id : SV_GroupIndex)
{
double2 d = u0[id];
bool2 b = WaveActiveAllEqual(d);
u1[id] = uint4(b.x, b.y, 0, 0);
}
[test]
dispatch 4 1 1
probe uav 1 (0) rgbaui(1, 0, 0, 0)
probe uav 1 (1) rgbaui(1, 0, 0, 0)
probe uav 1 (2) rgbaui(1, 0, 0, 0)
probe uav 1 (3) rgbaui(1, 0, 0, 0)
[compute shader]
RWBuffer<float2> u0;
RWBuffer<double2> u1;
[numthreads(4, 1, 1)]
void main(uint id : SV_GroupIndex)
{
double2 d = u0[id] + u0[id ^ 1];
u1[id] = WaveReadLaneFirst(d);
u1[4 + id] = WaveReadLaneAt(d, 3);
}
[test]
dispatch 4 1 1
probe uav 1 (0) rgd(7.0, 2.0)
probe uav 1 (1) rgd(7.0, 2.0)
probe uav 1 (2) rgd(7.0, 2.0)
probe uav 1 (3) rgd(7.0, 2.0)
probe uav 1 (4) rgd(7.0, 2.5)
probe uav 1 (5) rgd(7.0, 2.5)
probe uav 1 (6) rgd(7.0, 2.5)
probe uav 1 (7) rgd(7.0, 2.5)
[compute shader]
RWBuffer<float2> u0;
RWBuffer<double2> u1;
[numthreads(4, 1, 1)]
void main(uint id : SV_GroupIndex)
{
double2 d = u0[id];
u1[id] = WaveActiveSum(d);
}
[test]
dispatch 4 1 1
probe uav 1 (0) rgd(14.0, 4.5)
probe uav 1 (1) rgd(14.0, 4.5)
probe uav 1 (2) rgd(14.0, 4.5)
probe uav 1 (3) rgd(14.0, 4.5)
[compute shader]
RWBuffer<float2> u0;
RWBuffer<double2> u1;
[numthreads(4, 1, 1)]
void main(uint id : SV_GroupIndex)
{
double2 d = u0[id];
u1[id] = WaveActiveProduct(d);
}
[test]
dispatch 4 1 1
probe uav 1 (0) rgd(150.0625, 1.5)
probe uav 1 (1) rgd(150.0625, 1.5)
probe uav 1 (2) rgd(150.0625, 1.5)
probe uav 1 (3) rgd(150.0625, 1.5)
[compute shader]
RWBuffer<float2> u0;
RWBuffer<double2> u1;
[numthreads(4, 1, 1)]
void main(uint id : SV_GroupIndex)
{
double2 d = u0[id];
u1[id] = WaveActiveMin(d);
}
[test]
dispatch 4 1 1
probe uav 1 (0) rgd(3.5, 1.0)
probe uav 1 (1) rgd(3.5, 1.0)
probe uav 1 (2) rgd(3.5, 1.0)
probe uav 1 (3) rgd(3.5, 1.0)
[compute shader]
RWBuffer<float2> u0;
RWBuffer<double2> u1;
[numthreads(4, 1, 1)]
void main(uint id : SV_GroupIndex)
{
double2 d = u0[id];
u1[id] = WaveActiveMax(d);
}
[test]
dispatch 4 1 1
probe uav 1 (0) rgd(3.5, 1.5)
probe uav 1 (1) rgd(3.5, 1.5)
probe uav 1 (2) rgd(3.5, 1.5)
probe uav 1 (3) rgd(3.5, 1.5)
[compute shader]
RWBuffer<float2> u0;
RWBuffer<double2> u1;
[numthreads(4, 1, 1)]
void main(uint id : SV_GroupIndex)
{
double2 d = u0[id];
u1[id] = WavePrefixSum(d);
}
[test]
dispatch 4 1 1
probe uav 1 (0) rgd(0.0, 0.0)
probe uav 1 (1) rgd(3.5, 1.0)
probe uav 1 (2) rgd(7.0, 2.0)
probe uav 1 (3) rgd(10.5, 3.5)
[compute shader]
RWBuffer<float2> u0;
RWBuffer<double2> u1;
[numthreads(4, 1, 1)]
void main(uint id : SV_GroupIndex)
{
double2 d = u0[id];
u1[id] = WavePrefixProduct(d);
}
[test]
dispatch 4 1 1
probe uav 1 (0) rgd(1.0, 1.0)
probe uav 1 (1) rgd(3.5, 1.0)
probe uav 1 (2) rgd(12.25, 1.0)
probe uav 1 (3) rgd(42.875, 1.5)
[uav 0]
format r32g32b32a32-float
size (buffer, 4)
0.25 0.50 0.75 1.00
0.50 0.25 1.00 0.75
0.75 1.00 0.50 0.25
1.00 0.75 0.25 0.50
[compute shader]
RWBuffer<float2> u0;
RWBuffer<double2> u1;
[numthreads(4, 1, 1)]
void main(uint id : SV_GroupIndex)
{
uint i = WaveGetLaneIndex() % 4;
double2 d = u0[i];
u1[i] = QuadReadAcrossX(d);
}
[test]
dispatch 4 1 1
probe uav 1 (0) rgd(0.5, 0.25)
probe uav 1 (1) rgd(0.25, 0.5)
probe uav 1 (2) rgd(1.0, 0.75)
probe uav 1 (3) rgd(0.75, 1.0)
[compute shader]
RWBuffer<float2> u0;
RWBuffer<double2> u1;
[numthreads(4, 1, 1)]
void main(uint id : SV_GroupIndex)
{
uint i = WaveGetLaneIndex() % 4;
double2 d = u0[i];
u1[i] = QuadReadLaneAt(d, 2);
}
[test]
dispatch 4 1 1
probe uav 1 (0) rgd(0.75, 1.0)
probe uav 1 (1) rgd(0.75, 1.0)
probe uav 1 (2) rgd(0.75, 1.0)
probe uav 1 (3) rgd(0.75, 1.0)

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@ -1259,6 +1259,17 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
todo_if(runner->is_todo) bug_if(runner->is_bug)
check_readback_data_uint64(rb, &box, expect, 0);
}
else if (match_string(line, "rgd", &line))
{
struct dvec2 v;
ret = sscanf(line, "( %lf , %lf ) %u", &v.x, &v.y, &ulps);
if (ret < 2)
fatal_error("Malformed probe arguments '%s'.\n", line);
if (ret < 3)
ulps = 0;
todo_if(runner->is_todo) check_readback_data_dvec2(rb, &rect, &v, ulps);
}
else if (match_string(line, "rd", &line))
{
double expect;

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@ -1013,6 +1013,7 @@ static void d3d12_runner_init_caps(struct d3d12_shader_runner *runner,
DXGI_FORMAT_R16G16B16A16_FLOAT,
DXGI_FORMAT_R16G16B16A16_UINT,
DXGI_FORMAT_R16G16B16A16_SINT,
DXGI_FORMAT_R32G32_FLOAT,
DXGI_FORMAT_R8G8B8A8_UNORM,
DXGI_FORMAT_R8G8B8A8_UINT,
DXGI_FORMAT_R8G8B8A8_SINT,

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@ -222,6 +222,12 @@ static inline bool compare_vec4(const struct vec4 *v1, const struct vec4 *v2, un
return compare_vec(v1, v2, ulps, 4);
}
static inline bool compare_dvec2(const struct dvec2 *v1, const struct dvec2 *v2, unsigned int ulps)
{
return compare_double(v1->x, v2->x, ulps)
&& compare_double(v1->y, v2->y, ulps);
}
static inline void set_rect(RECT *rect, int left, int top, int right, int bottom)
{
rect->left = left;
@ -262,6 +268,11 @@ static const struct vec4 *get_readback_vec4(const struct resource_readback *rb,
return get_readback_data(rb, x, y, 0, sizeof(struct vec4));
}
static const struct dvec2 *get_readback_dvec2(const struct resource_readback *rb, unsigned int x, unsigned int y)
{
return get_readback_data(rb, x, y, 0, sizeof(struct dvec2));
}
static const struct uvec4 *get_readback_uvec4(const struct resource_readback *rb, unsigned int x, unsigned int y)
{
return get_readback_data(rb, x, y, 0, sizeof(struct uvec4));
@ -419,6 +430,36 @@ static inline void check_readback_data_vec_(const char *file, unsigned int line,
got.x, got.y, got.z, got.w, expected->x, expected->y, expected->z, expected->w, x, y);
}
#define check_readback_data_dvec2(a, b, c, d) check_readback_data_dvec2_(__FILE__, __LINE__, a, b, c, d)
static inline void check_readback_data_dvec2_(const char *file, unsigned int line, const struct resource_readback *rb,
const RECT *rect, const struct dvec2 *expected, unsigned int max_diff)
{
RECT r = {0, 0, rb->width, rb->height};
unsigned int x = 0, y = 0;
struct dvec2 got = {0};
bool all_match = true;
if (rect)
r = *rect;
for (y = r.top; y < r.bottom; ++y)
{
for (x = r.left; x < r.right; ++x)
{
got = *get_readback_dvec2(rb, x, y);
if (!compare_dvec2(&got, expected, max_diff))
{
all_match = false;
break;
}
}
if (!all_match)
break;
}
ok_(file, line)(all_match, "Got {%.15e, %.15e}, expected {%.15e, %.15e} at (%u, %u).\n",
got.x, got.y, expected->x, expected->y, x, y);
}
#define check_readback_data_ivec4(a, b, c) \
check_readback_data_uvec4_(__FILE__, __LINE__, a, b, (const struct uvec4 *)(c))
#define check_readback_data_uvec4(a, b, c) check_readback_data_uvec4_(__FILE__, __LINE__, a, b, c)