tests/hlsl: Add float64 wave op tests.

This commit is contained in:
Conor McCarthy
2024-12-03 11:56:01 +10:00
committed by Henri Verbeet
parent 9d4bcc951d
commit f0f8bb3f36
Notes: Henri Verbeet 2024-12-09 16:17:26 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/820
4 changed files with 289 additions and 0 deletions

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@@ -1259,6 +1259,17 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
todo_if(runner->is_todo) bug_if(runner->is_bug)
check_readback_data_uint64(rb, &box, expect, 0);
}
else if (match_string(line, "rgd", &line))
{
struct dvec2 v;
ret = sscanf(line, "( %lf , %lf ) %u", &v.x, &v.y, &ulps);
if (ret < 2)
fatal_error("Malformed probe arguments '%s'.\n", line);
if (ret < 3)
ulps = 0;
todo_if(runner->is_todo) check_readback_data_dvec2(rb, &rect, &v, ulps);
}
else if (match_string(line, "rd", &line))
{
double expect;