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build: Don't clean widl generated headers.
These shouldn't get removed by "make clean". Maintainer cleans will still get rid of them.
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@ -41,7 +41,7 @@ vkd3d_demos_headers = \
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demos/demo_xcb.h
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BUILT_SOURCES = $(widl_headers)
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CLEANFILES = $(widl_headers) $(spv_shaders)
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CLEANFILES = $(spv_shaders)
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noinst_LTLIBRARIES = libvkd3d-common.la
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libvkd3d_common_la_SOURCES = \
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